Vivian Meazza wrote:

> 3d clouds have not been ported to osg. At the current rate of progress -
> sometime in the next decade :-).

That's a pity.

> Rain/snow should work nicely: has your osg version got all the plugins
> included, and are they in the path?

As far as I can tell everything is installed properly.

> Ordering transparencies is handled automatically, which can lead to
> unexpected problems - I had to break the Seahawk canopy into many separate
> objects to ensure that objects inside were visible, but otherwise it usually
> works well.

Odd, I keep getting that the non-transparent sections of the texture get 
transparent within FlightGear (creating a hole in the fuselage).

Erik

-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to