Vivian Meazza wrote: > 3d clouds have not been ported to osg. At the current rate of progress - > sometime in the next decade :-).
That's a pity. > Rain/snow should work nicely: has your osg version got all the plugins > included, and are they in the path? As far as I can tell everything is installed properly. > Ordering transparencies is handled automatically, which can lead to > unexpected problems - I had to break the Seahawk canopy into many separate > objects to ensure that objects inside were visible, but otherwise it usually > works well. Odd, I keep getting that the non-transparent sections of the texture get transparent within FlightGear (creating a hole in the fuselage). Erik ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel