Melchior FRANZ a écrit : > * Frederic Bouvier -- Sunday 27 July 2008: > >> That would mean even longer compilation time. >> > > Yes, a few milliseconds. Come on! The file is loaded into the > file cache and then takes almost *no* time for loading, and not > more time for parsing as if it's directly in the code file. > Following that argument we shouldn't use *any* headers and just > replace all preprocessor instructions with the final code. :-} > >
you have no idea about the cruft windows.h is dragging. It's more or less like if you included *every* files located in /usr/include -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel