Melchior FRANZ a écrit :
> * Frederic Bouvier -- Sunday 27 July 2008:
>   
>> That would mean even longer compilation time.
>>     
>
> Yes, a few milliseconds. Come on! The file is loaded into the
> file cache and then takes almost *no* time for loading, and not
> more time for parsing as if it's directly in the code file.
> Following that argument we shouldn't use *any* headers and just
> replace all preprocessor instructions with the final code.  :-} 
>
>   

you have no idea about the cruft windows.h is dragging. It's more or 
less like if you included *every* files located in /usr/include

-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/   Photo gallery
http://fgsd.sourceforge.net/    FlightGear Scenery Designer


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to