On vendredi 17 octobre 2008, Alexis Bory - xiii wrote: > Torsten Dreyer wrote: > > > Hi people, > > > > > > Be advised that the texture repeat parsing of the osg ac3d loader > > > plugin changed on 3rd of october. This means, textures without a > > > "texrep" value will not repeat any more. This might affect texture > > > animations, such as in the case of kx165 (patch attached). > > > > Thanks. This is a bad thing and good to know. A quote from the ac3d > > file format: <quote> *texrep %f %f > > > > Optional - default 1.0,1.0 . The texture repeat values for the > > tiling of a texture on an object's surfaces. </quote> > > > > So a missing attribute shall default to 1.0/1.0 and does so in AC3D. > > This will break many texture animations for models created in AC3D. > > After editing a .ac file in AC3D that has texrep 1.0 1.0 entries for > > objects, these go away after saving the file. > > > > I consider this a bug in the osg ac3d loader. > > > > Anyway - your patch is applied and I hope I allways remember to > > restore the attribute manually after modifying. > > This is really annoying, mostly because we will have to re-edit the files > after each modification in a 3D editor which do not support "texrep". > > Some editors seem to support "texrep" some other don't. The very > last version of AC3D doesn't. > > I'm not optimistic about OSG reverting this feature. The bug is > kind of an inconsistency in the way different 3D editors use the AC3D > format. > > Did some one think about an upstream solution which would prevent > editing the models files ? What do you guys think about this problem ? > > Greetings, Alexis
I will probably, again, be considered as a man of the past (which is right since my future is behind me :) ) Why don't we freeze FG devel CVS with the OSG stable versions only ? We could get more profit with it. Cheers -- Gérard http://pagesperso-orange.fr/GRTux/ J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

