* Diogo Kastrup -- Monday 02 February 2009: > This patch started just for fun to see if I could help this sliding > problem, that annoyed me a lot since I love flying helicopters.
A true fix would indeed be nice. > The problem is that I have to keep the stuck point moving with the carrier > but the carrier "update" is not on the same frequency than the FDM > "update". A dependency on the AI update rate would probably not be very welcomed. BTW: I just tried my lift-thruster hack on the Nimitz, and it didn't work very well there, either. :-/ Didn't JSBSim have a similar problem, and fix it there? By using a different method for friction calculation at very low speeds? You should be able to get the relative movement to the underground (no matter if it's solid ground or a moving carrier) from the ground cache. Not that I've any experience with that. m. ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel