I wrote: > > -----Original Message----- > > From: Emilian Huminiuc [mailto:emili...@gmail.com] > > Sent: 21 March 2011 22:00 > > To: vivian.mea...@lineone.net; FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Adventures in dds > > > > On Monday 21 March 2011 23:47:51 Vivian Meazza wrote: > > > Here's the AC3D version: > > > > > > ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/TempestV_AC3D.png > > > > > > > > > And here's what I see in FG: > > > > > > > > > ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/TempestV_FlightGear.png > > > > > > Vivian > > > > That's exactly what me and Heiko were saying, you need to flip the > texture > > vertically, BEFORE converting it to a .dds. > > Heiko said this: > > "You have to flip the .dds-texture vertically after converting to it" > > > So that what I did. Now I'll try it the other way. > Makes no difference flipping before conversion or after - Looks OK in AC3D, but not in FG. So it doesn't look like .dds is a proper option without further work.
Vivian ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel