> -----Original Message-----
> From: Emilian Huminiuc [mailto:emili...@gmail.com]
> Sent: 21 March 2011 22:00
> To: vivian.mea...@lineone.net; FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Adventures in dds
> 
> On Monday 21 March 2011 23:47:51 Vivian Meazza wrote:
> > Here's the AC3D version:
> >
> > ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/TempestV_AC3D.png
> >
> >
> > And here's what I see in FG:
> >
> >
> ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/TempestV_FlightGear.png
> >
> > Vivian
> 
> That's exactly what me and Heiko were saying, you need to flip the texture
> vertically, BEFORE converting it to a .dds.

Heiko said this:

"You have to flip the .dds-texture vertically after converting to it"


So that what I did. Now I'll try it the other way.

Vivian



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