Hi,
Can someone point out a good, current tutorial or forum/chat room for building
FG under MS windows. Havng problems with the wiki write-up and can't determine
if it is "operator error" or problems with the instructions or just suffering
from a case of "newbeitis" as I've never worked with Cmake or the MS windows
build environment and associated libraries and dependencies.
Working with Gene Buckle to see if we can get a version of FlightGear that will
support his collimated mirror system. Have versions of FG-2.0 through 2.6 and
a warp mesh building tool that runs under Linux but MS is a new beast for me.
Cheers
John W
----- Original Message -----
From: "Frederic Bouvier" <fredfgf...@free.fr>
To: "FlightGear developers discussions"
<flightgear-devel@lists.sourceforge.net>
Sent: Wednesday, April 4, 2012 1:06:26 PM
Subject: Re: [Flightgear-devel] [Rembrandt] the plan
De: Martin Spott
>
> Frederic Bouvier wrote:
>
> > You can try the last code with
> > --prop:/sim/rendering/no-16bit-buffer=true
>
> jive: 12:18:06 ~> find .fgfs*
> find: No match.
> jive: 12:18:17 ~> env | grep \^FG
> FG_HOME=/opt/FlightGear
> FG_ROOT=/home/martin/SCM/FlightGear/fgdata
> jive: 12:18:19 ~> fgfs --prop:/sim/rendering/shaders/quality-level=0
> --timeofday=noon --enable-rembrandt
> --prop:/sim/rendering/no-16bit-buffer=true
>
>
> Starts with a funnily flickerling splash screen and results in this
> image - still not perfect, but a lot better now:
>
> http://foxtrot.mgras.net/bitmap/FGFS/fgfs-rembrandt_02.png
>
> Log:
>
> http://foxtrot.mgras.net/bitmap/FGFS/fgfs-rembrandt_02.txt
This shader error affects shadow rendering and for now, I don't
have a replacement. The only thing I can propose for this kind
of card, is to disable shadow rendering :
--prop:/sim/rendering/shadows/enabled=false
this property is settable at run time. It can also help people
with performance problems.
Regards,
-Fred
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