On Fri, 2012-04-13 at 11:53 +0300, Emilian Huminiuc wrote: > To be safe you need to limit yourself to 32 float varyings. > Note: a vec3 counts as 3 float varyings, a vec4 as 4 etc.
Ah I dind't know there was a difference between floats and vectors. Erik ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel