On Friday 13 April 2012 10:42:48 Renk Thorsten wrote:
> > Apart that the earth is a sphere and ocean tiles are large pieces
> > of terrain where the curvature is quite apparent, how whould you
> > define flat ?
> 
> 'flat' = 'For any visibility we can actually render, the normal (before wave
> noise) is (0,0,1) in model space to such a good approximation that you
> won't spot the difference to the actual normal including earth curvature if
> I show you a picture.'
> 
> Cheers,
> 
> * Thorsten
That will give you even worse lighting difference between tiles, and will 
shurely give you ugly artefacts and wrong speculars in relation with the sun 
;)

Emilian

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