Olivier a écrit :
Hi everyone,

I'm happy to announce the production status of the massive shared objects positions import script.

Please note:

   1. You must only import new objects, not the whole STG file you're
      working on!
   2. Don't add models not present in the FG scenemodels database, nor
      (yet) OBJECT_SIGN nor OBJECT_STATIC.
   3. Don't add forest or other items linked to the landcover. Those
      items have to be generated based on the landcover, not on
      objects! The only trees accepted will be those located within
      airport boundaries, for example.
   4. The data you're asking for import should be based for elevation
      on the terrain shipped with FlightGear/Terrasync, and not on a
      terrain you could have downloaded or compiled yourself. Else,
      your objects could appear floating or sunk in the terrain in the
      current FG scenery...
   5. Finally, the import is limited to 100 lines per submission
      (let's think about the poor scenery maintainer(s)...)
   6. The import is quite sensitive about the data in entry, which
      goes through quite a lot of checkings, including humans, before
      insertion.

Finally, and because I receive many questions about it, the import script for 3D models is on its way, finished to approximately 90%. Be patient.

Hope you enjoy it,

Oliver
------------------------------------------------------------------------

Hi Olivier,

point 4) is problematic ; I regenerated east of France to have 850 airports and I'm pretty sure that there is a difference of elevation at those airports (and perhaps elsewhere, I did not check). How could I send object elevations for the old scenery when I'm not even using it (for obvious reasons), I use the France regenerated scenery or my own one.

HJ.

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