On Thursday, October 18, 2012 09:31:27 Renk Thorsten wrote:
> > And the matrix transform is for free...?
> > Oh, I forgot, a "useless" matrix transform is ok to be run on milions of
> > vertices, but one that actualy has a use, and runs on tens or maybe
> > hundreds  at most, is killing performance....
> 
> A uniform float doesn't have a matrix transform. I thought you'd know that.
> 
> * Thorsten

I'm talking about the ep ... which is done for each vertex, everytime....

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