For the sideslip question there is a well established sign convention. 
JSBSim at least should follow that exactly as it mechanises the equations of 
motion that are in use industry wide.

The convention is Sideslip is positive  when the sideslip is to starboard. 
In other words Sideslip angle Beta = V/U

Note, as ever there can be confusion.  The main confusion is between yaw and 
sideslip.

Yaw to port is positive. If the aircraft is given positive yaw, but 
maintains flight in the original direction, then it will have negative 
sideslip, as the sideslip is to starboard.

I think that you a right in assuming that the developers are not interested 
in the FDMs.
I posted this a week ago 
http://sourceforge.net/mailarchive/forum.php?thread_name=C6C640DA467C4D118C9A794C6A46D433%40AlanPC&forum_name=flightgear-devel
 
and have not seen a single comment.

It exposes a serious problem in JSBSim which affects all Datcom users.

Perhaps eye-candy and endless mud slinging about the merits of various 
renderers is a more interesting subject.

-----Original Message----- 
From: jean pellotier
Sent: Friday, May 03, 2013 6:35 PM
To: FlightGear developers discussions
Subject: [Flightgear-devel] about fdm properties

Hi the quiet mailing list :)

  here are some questions about the fdm properties :

- How come some fdm properties don't have the same meaning, dépending
the fdm used?

i'm thinking of properties in the following property trees:

/accelerations
/orientation
/velocities
/position

if you want some examples, you can have a look at the bug reports 202:

http://code.google.com/p/flightgear-bugs/issues/detail?id=202

and 901:

http://code.google.com/p/flightgear-bugs/issues/detail?id=901

those are properties i needed to use and found buggy, but they could not
be the only one affected.


- is there anybody among the dev interested in this area of FG anymore?
despite the bug report and the solution proposed, nothing change, except
the need to have external patch to have this right.


- would it be a good idea to document those properties somewhere? if so
i can make  a list, but i would let the description to english native users.


imho, this make FG broken in some area (like hud trajectory marker with
jsbsim for the sideslip, or the reported speed in radar2 for yasim
planes) but the only comments i got in the bug reports were "what will
it break to put it right".

jano







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