On Wed, 12 Oct 2005 20:37:21 +0200, Curtis L. Olson
<[EMAIL PROTECTED]> wrote:
Great shots. For whatever it's worth, if you turn on anisotropic
texture filtering, the textures on the deck in the first shot will be
much sharper. This is an environment variable in unix (at least for
nvidia) and probably some control panel setting in windows. This also
makes a *huge* difference for runway textures as well.
Thanks for the tip , could you be more specific about the env.var.?
I seem to find I am spending hours trawling for info every time I need to
know something on FG, I'm starting to shut off.
TIA.
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