I have an instrument that I want to have variable internal lighting using this
animation:
<animation>
<type>material</type>
<object-name>face</object-name>
<emission>
<red>0.6</red>
<green>0.3</green>
<blue>0.3</blue>
<factor-prop>controls/lighting/instruments-norm</factor-prop>
</emission>
</animation>
This should lighten the face of the instrument when the lighting value is
increased. What I actually get is that *all* objects in that instrument get
lighter, not just the face. Screenshot:
http://home.comcast.net/~davidculp2/instrument_lights.jpg
Anybody know what I'm missing?
Dave
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