I have an instrument that I want to have variable internal lighting using this 
animation:

 <animation>
  <type>material</type>
  <object-name>face</object-name>
   <emission>
     <red>0.6</red>
     <green>0.3</green>
     <blue>0.3</blue>
    <factor-prop>controls/lighting/instruments-norm</factor-prop>
   </emission> 
 </animation> 

This should lighten the face of the instrument when the lighting value is 
increased.  What I actually get is that *all* objects in that instrument get 
lighter, not just the face.  Screenshot:

      http://home.comcast.net/~davidculp2/instrument_lights.jpg


Anybody know what I'm missing?

Dave

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