* Melchior FRANZ -- Tuesday 20 December 2005 09:13: > * Josh Babcock -- Tuesday 20 December 2005 02:44: > > Also, does anyone have any sort of tool that would dump the structure of > > a branch of the scenegraph? > > I have: _branch->print()
I should add that this takes three optional args. Verbose example: _branch->print(stderr, "\t", 4); 4 is very verbose (each vertex, uv coord, etc. is output). Default is 3. You just need to find a place to put this. You could write _branch->getParent(0)->print() in one of the animations. Or in the aircraft model loader. m. _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
