I'm not to bothered about Fl_Scroll, but this I do care about...

> But I don't think that having utf-8 doesn't affect anybody's 
> code. In my 
> german language code there are lots of german Umlauts 
> (äöüÄÖÜ) and the 
> sharp s (ß) that don't display correctly now with FLTK 1.3 (they are 
> ISO-8859-1 encoded). Although I think that I read that they should be 
> recognized and "translated" automagically, but maybe I'm 
> wrong. Adding 
> conversion functions or translating the character constants to utf-8 
> would be my other options. And I didn't think about input 
> characters yet...

OK, this is interesting... Does it fail to render the ISO-8859-1 characters on 
all platforms, or is it only on linux?

There's something I saw in the linux parts of my utf8 code that might be 
implicated here... But if it isn't working on OSX or win32 either it may be a 
more general problem. Either way, I expected that this should work so if it 
does not...

Do you know what numeric value the offending glyphs have, BTW? I don't have my 
ISO-8859-1 stuff here...

Failing this, others have suggested iconv... I would hope not to have to go 
there but...!
-- 
Ian







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