<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 >
Pepeto _ wrote: > * Units still can move of the half of their moves and die when they go > to dangerous positions. > By design. > * Way points don't work well since all far positions are considered as > dangerous. ... > Obviously, there is a language or comprehension problem. Please re-read the earlier discussion. Waypoints are working as designed. The pf "dangerous path" code does not, and will not be used, because it has been superceded by waypoints. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev