<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 >
> [wsimpson - Jeu. Nov. 15 14:56:13 2007]: > > Pepeto _ wrote: > > * Units still can move of the half of their moves and die when they go > > to dangerous positions. > > > By design. > Sadly yes. > > * Way points don't work well since all far positions are considered as > > dangerous. ... > > > Obviously, there is a language or comprehension problem. Please re-read > the earlier discussion. Don't cut my comment. The explanation is written after. > Waypoints are working as designed. The pf "dangerous path" code does not, > and will not be used, because it has been superceded by waypoints. > I just said that Waypoints don't work well. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev