I have switched ColonyTile to the new production scheme. This change introduces a slight semantic change. In the past, colony center tiles had an explicit primary and secondary production, which were handled slightly differently. Artificial tile improvements applied to the primary but not to the secondary production.
This is no longer the case. Colony center tiles no longer have an explicit primary or secondary production. From now on, artificial tile improvements are applied only to food production and not to other production. Since the primary production always was grain in the rule sets we distribute, the player should not notice the difference. I find this production rule pretty arbitrary and propose to make it configurable. Regards Michael ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_mar _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers