On 13.04.2013 12:59, Michael T. Pope wrote:
> On Sat, 13 Apr 2013 10:44:08 AM Michael Vehrs wrote:
>    
>> net.sf.freecol.common.networking.ServerAPI askExpecting
>>       WARNING: Received error response: server.alreadyStarted/
>>       Sat Apr 13 07:49:34 GMT 2013
>>       Thread ID: 12
>>      
> WTF.  Well that is a new bug.  Looks like the user connection handler can not
> find a player in the game with the user name of the client.  They should be 
> the
> same when restoring, but I must have broken that.  Try using the --name option
> to set the name to "mpope" (unquoted) and see if that convinces it, or change
> the "owner" property of the savedGame to your default player name.
>
> Cheers,
> Mike Pope
>    

Using the name option helps. I think I have sorted out the main 
compatibility problem. At least units seem to be producing stuff.


Regards

Michael


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