On Sun, 08 Jun 2014 00:40:37 -0600
William Astle <l...@l-w.ca> wrote:
>> Was that before or after the colonial army
>> muster was fixed?  And did the intervention force turn up?
> 
> After I think. I can't remember when I updated from git. Yes, the 
> intervention force did turn up and that made quite a difference.

Cool.  I am pleased to have independent confirmation that it is working.

>>[AI fort avoidance]
> I remember thinking that it was 
> cool that the AI was getting smarter. The extra caution might explain 
> the odd landing point the REF used to reach its first target in a recent 
> game. (Instead of landing beside the first target, it landed beside a 
> different colony and moved its troops overland.)

That too is good.  If it did that then it is likely that the
troops-not-landing bug is gone.

Cheers,
Mike Pope

Attachment: signature.asc
Description: PGP signature

------------------------------------------------------------------------------
Learn Graph Databases - Download FREE O'Reilly Book
"Graph Databases" is the definitive new guide to graph databases and their 
applications. Written by three acclaimed leaders in the field, 
this first edition is now available. Download your free book today!
http://p.sf.net/sfu/NeoTech
_______________________________________________
Freecol-developers mailing list
Freecol-developers@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/freecol-developers

Reply via email to