On 14-06-07 05:33 AM, Michael T. Pope wrote:
> On Sat, 24 May 2014 21:12:01 +0930
> "Michael T. Pope" <mp...@computer.org> wrote:
>> Things are progressing, but I fear I have opened a can of worms in trying
>> to make the actual production, displayed production, and reported Col1
>> production match:-P.
>
> Production has calmed down, but (predictably) the REF has been misbehaving
> again this week.  Several improvements have gone in, and I have Monday off
> so some more play testing will be done.  Perhaps next weekend.

Given how important the REF is to the endgame, this seems logical. On 
the upside, the REF seems to work fairly well when it works. On the 
downside, when it doesn't it does weird stuff.

I had one case the other day where the REF seemed to be unable to 
actually land its troops. Its ships were standing beside the landing 
point and the game delayed like it was doing something, but nothing 
happened. The log suggested it was attempting to unload but there were 
no crashes. The next turn, it did the same, again with no results. I was 
able to pick off the ships over the course of a dozen turns or so and 
ultimately defeat the REF.

I haven't filed a bug report because I couldn't actually duplicate it 
and I have since misplaced the log file from that game. I loaded the 
same game from just before declaring independence and I couldn't get it 
to happen again. The reloaded game proceeded normally and the REF almost 
kicked my butt. I did manage to beat it but it was a bit of a challenge.


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