Hi,

> Gesendet: Samstag, 09. Mai 2015 um 04:12 Uhr
> Von: "Michael T. Pope" <mp...@computer.org>
> An: "FreeCol Developers" <freecol-developers@lists.sourceforge.net>
> Betreff: [Freecol-developers] Release: DHYB
>
> Nevertheless we should try to keep the tree in reasonable shape.  The
> bug report list is quite good ATM.  As usual we have many bugs languishing
> in "Need-Info" state awaiting further information (I would especially like
> WWC1D help with BR#2824), but excluding those I do not see anything open
> that I would consider a release-blocker.  What Would-Be-Nice to see
> settled are:
> 
Most of the bigger projects I wanted to do are complete now and I'll
probably put less time in for a while.
I'm waiting for people to test the resizable GUI and reporting cut off text,
most likely in some dialogs.

If more higher res images get available I could also do some changes to
the code to have these used.
The river-maker and forest-maker look like they could help with this,
though they somehow load images and modify them and I'm dont know about
the preconditions. A few code changes will also be necessary to generate
additional images in doubled resolution. AFAIK, Michael Vehrs created them
and if he could provide some info it would be of much help. ;)
It would also be nice to know if he still got some original larger images
of the coat of arms.
If other former contributors could tell more info about where other
images came from or even got some base-images still, it would be of much help.
Some are still in SVN, but need help of a person owning/knowing Photoshop
to get highres versions extracted.


>   BR#2839 Chossing to land one colonist lands both
>     I can probably fix this, but I can not reproduce the failure, so I can
>     not test the fix.  wintertime reports seeing the failure, can I assign
>     this to you, or would you prefer I went ahead with the fix and you just
>     provide non/confirmation?
> 
Did you retest after my latest reply? It is only happening when the dialog
show on the provided image is clicked.

>   BR#2836 TileInfoPanel glitched
>     Another one I would like to assign to wintertime as the now offical
>     GUI expert:-).
> 
I was under the impression this is stalled on someone providing a better
image for the panel skin or you unifying the messages with the other panel,
to make more space? I recently saw there is only one of the fish resource
infos shown in the message for one tile, have there been changes?
Only remaining part, which could be fixed sooner, would be the missing goods
icons for mountains/oceans, where I did not find out why that was before
writing the issue.

>   BR#2820 Alt-Enter empty panel glitch
>     Another one I can not reproduce.  Any updates?
> 
Just the reply I had added to the report recently.
I dont know how to fix it and its blocked from happening with your change.
Fullscreen mode is too annoying to use anyway, cause of the unsupported use
of JDialog causing problems (sometimes behind the window, sometimes the
main window minimizing, depending on Java version or phase of moon).

>   BR#2806 Information on corner stopped showing
>     Still unclear when this occurs.
> 
I think thats low priority as its happening only rarely. I would just wait
for people reporting additional sightings and more info.

> That takes us back into pre-0.11.3 bugs.  Moving on, it would be even
> nicer if we could knock off a PF or two.
> 
I remember looking through most PF and thinking near everything is
blocked on Col1 info, other things I dont know enough about the code or the
gameplay of Col1, few remaining things are useless busywork like #2.

> Also on my TODO list is the America_large map.  Unlike the other maps it
> lacks predefined native settlements.  I can easily start a new
> America_large game, save it, and edit it down to the reduced format output
> by the map generator. However the settlement placement is still
> historically inept --- the Inca need to stay out of North America, the
> Arawak should be in the Caribbean rather than the Apache, capitals (Qosco,
> Teocuitlatlan, Onondaga) should be where they actually were, etc.  Any
> volunteer with patience interested in spending a while in the map editor
> to clean up America_large?  I can attach a suitable first cut if requested.
> 
IIRC there had been settlements contained inside the America map, but
for some reason (bug-circumvention???) the info was deleted from it.
I guess it woud be easier to check out that old FreeCol version,
then transplant the interesting xml tags manually into the current map.
Even just copying the settlement coordinates and ownership info would
most likely be faster than researching this info anew.


Greetings,

wintertime

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