On Fri, 31 Jul 2015 19:22:22 +0200
win...@genial.ms wrote:
> > Related to this I have just put in the fix for the second race in BR#2867,
> > which simplifies the InfoPanel in MOVE_UNITS_MODE (git.1728101).  This has
> > probably caused more cases of a blank InfoPanel, which will need fixing as
> > they are understood.
> 
> When I saw the diff I suddenly had the idea what the reason for BR#2806 is.
> It must be the InfoPanel not knowing about the next active unit.
> I pushed a tentative fix, but I could not do checking for how it influences
> BR#2867. Could you do that?

I think you have just reinstalled the possibly racy code with the call
to hasNextActiveUnit:-P.

BR#2806 is due to the InfoPanel not knowing about the *current active
unit*.  What needs to happen is to find where it fails to get updated.  It
must be a (rare) action, probably in IGC where we fail to call
updateActiveUnit.  I have been on the look out for it in my play testing,
but do not recall seeing it lately.  It may even be fixed.

However, what *is* broken is the terrain mode.  AFAICT, "Toggle View Mode"
is not working.

BTW, do not be alarmed if there are heaps of semi-pointless messages
coming out of the IR tracker.  There are a lot of requests there with no
assigned "Milestone" (not to mention quite a few that are fixed or
implemented, and some that need to die).  I am going through and fixing
this so that they show up as "Accepted", usually by making a trivial
change to priority.

Cheers,
Mike Pope

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