> [Mike:]
> All this is true and great progress, but we have always said 1.0 will be
> fully Col1 compatible (at least in classic mode).  I do not think we are
> there yet.  A look at the WWC1D? wiki page will show that we do not even
> know how compatible we are:-).

Well, I used to say feature complete rather than full compatibility. Most of 
the remaining differences are minor, design decisions in FreeCol (like how we 
handle negotiations) and/or easy to fix. I could focus on those issues, but I 
think other issues should have a higher priority.

It's possible that we are scaring away potential users, and contributors, by 
marketing the game as beta quality. As a minimum, I will remove the beta tag on 
SourceForge.net after our next release.


How about we continue doing minor releases, and release the game as 1.0 on 
January 2nd, 2023 to celebrate the 20 years anniversary since FreeCol's first 
release? Then we have a hard deadline everyone can work towards.


Best wishes,
Stian Grenborgen

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