> But if a game is known to *not* work at all on VirtualBox (for
> example) I recommend we discuss removing it.

This brings up a slightly different topic, so maybe deserves its own thread, 
but I'll bring it up here.

I've been working on some updates to the ISLOADED program I sent to Jim a few 
weeks ago.  Lately I have been specifically trying to add the detection of 
different Virtual Machines (including VirtualBox) to ISLOADED.  It turns out 
that there are a BUNCH of VMs out there that I've gotten to work with DOS:

  86Box
  Bochs
  DOSBox
  DOSBox-X
  DOSEmu / DOSEmu2
  Hyper-V
  JPC
  KVM
  Parallels
  PCem
  QEMU
  vDOS
  VirtualBox
  VirtualPC (Connectix)
  VirtualPC (Microsoft)
  VMWare

There are probably others as well, but those are the ones I've managed to 
successfully build test environments for.  They all have their own individual 
quirks and idiosyncrasies and advantages.  A lot of times the open-source ones 
also "borrow" code from each other (for example, JPC "borrows" part of its BIOS 
from Bochs).

There are also a few other VMs out there that I'm not sure will run DOS (the 
documentation is unclear and I haven't been able to install or test them for 
various reasons):

  Project ACRN
  BHyve
  QNX
  Red Hat Virtualization
  Rosetta
  Xen VMM
  XTA

I know the FreeDOS web site also lists several VMs (some of the same ones I've 
listed above, plus JSLinux which is similar to JPC).  At least some of the VMs 
have a "built-in" DOS, often based on some version of FreeDOS (for example, VPC 
and DOSEmu).

Anyway, I'm wondering how "involved" FreeDOS should be in the VM world (I think 
in today's world the vast majority of users install DOS under a VM rather than 
on real hardware, though I personally do both).  How involved in 
testing/recommending applications (including games) for compatibility should 
FreeDOS actually be, particularly when a VM is involved?  Where/how should the 
results be documented (or if there even should be a central repository)? 


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