External Email - Use Caution        

IsnĀ¹t this what GIFTI is for?  PALM and FreeSurfer can use GIFTI.

Matt.

On 1/30/19, 9:17 PM, "freesurfer-boun...@nmr.mgh.harvard.edu on behalf of
Bruce Fischl" <freesurfer-boun...@nmr.mgh.harvard.edu on behalf of
fis...@nmr.mgh.harvard.edu> wrote:

>Hi Dan
>
>sorry, I'm not really sure what you are asking. Doug implemented a
>work-around for nifti in which it breaks up the number of vertices into
>multiple dimensions (to get around the 16-bit dimensions in nifti, which
>was a crazy design decision). freeview detects this and displays them
>appropriately
>
>cheers
>Bruce
>
>
>On Wed, 30 Jan 2019, Daniel
>Leopold wrote:
>
>>
>>         External Email - Use Caution
>>
>> Hi Bruce,
>>
>> Chris Rorden informed me that Surfice previously assumed that MGZ/MGH
>>files were voxelwise images used to
>> surface-paint a mesh. Anderson's palm, however, uses the format as a
>>one-to-one correspondence with the vertices
>> (i.e., data-per-vertex). Chris' newest/upcoming version of Surfice
>>automatically detects this data-per-vertex
>> format and can load the files appropriately.
>>
>> The main feature that freeview lacks is the ability to display multiple
>>overlays/sets of palm results at once. My
>> initial approach was to convert the .mgz palm outputs into .nii so that
>>I could use fslmaths to combine results,
>> but (apparently) NIFTI handles a maximum of 65,535 voxels in any one
>>dimension, which is why Chris thought Anderson
>> used MGH, which allows billions of vertices (32-bit).
>>
>> So, Surfice can now load the palm .mgz outputs onto ?h.inflated, .pial,
>>and .curv surfaces, but I'm now wondering
>> if mgh/mgz overlays be be loaded on top of other background meshes
>>(such as BrainMesh_ICBM152 or mni2fs meshes that
>> are provided with Surfice). I've emailed Darren Price because I'm
>>essentially looking for the inverse transform of
>> his mni2fs package (i.e., fs2mni), but I was wondering if you or Doug
>>have encountered this question or similar
>> requests to convert freesurfer to mni surfaces/meshes before? I'm
>>familiar with the Freesurfer Coordinate Systems
>> info, but I don't know how I might generalize the RAS to MNI152 point
>>conversion to an entire surface.
>>
>>
>> Thank you again for your suggestions and help!
>> Dan
>>


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