Motivation is such a subjective thing. Like most people, I like to work on
things that are at least a little challenging intellectually,  but
sometimes, just seeing the end result and knowing that I did it is reward
enough to make the tedium bearable. A few years back, I did a bunch of very
tedious work that synchronized video of conference speakers with their
slide presentations NM INBRE. The idea was to create a Flash presentation
that showed the video of the speaker, but displayed static images (taken
from the PPT presentation) representing the auditorium's screen. This saved
a lot of bandwidth compared to streaming a composite video of both the
speaker and the actual screen, and in the 2006 timeframe, really was
necessary.

So, I had “capture” video from tape from two sources (speaker and screen);
scrub through the two resulting videos, recording slide translation
timings; export and trim images for each slide; compress video into
appropriate formats; import images and video into Flash, and enter the
timings that I recorded; etc etc. All that multiplied by 10 or more
speakers, it took me over a month to complete. Kind of like mowing your
lawn with a pair of fingernail clippers. I automated as much as I could,
but given the number of tools that I had to deal with, I really didn’t have
time to automate very much. So, I just became a robot for a month or so.
But the end result was very nice for the time, and despite lack of
intellectual challenges, was one of my proudest accomplishments that I was
able to make myself stick to it. In fact, I even did the same robot work
again the next year. I’ve always been meaning to get to automating that
type of work...

On Tue, Jul 14, 2015 at 2:19 PM, Marcus Daniels <mar...@snoutfarm.com>
wrote:

> "Interesting vs. boring is orthogonal.  So, there's interesting-hard and
> boring-hard.  I'll accept money for either type of work, though I much
> prefer interesting-hard ... obviously."
>
> How about engaging, imaginative, educational, or surprising work vs.
> detail work.   Doing detail work may be delayed gratification or it can no
> purpose other than to respond to extrinsic motivation.    Remove the
> extrinsic motivation (money), and it is boring and depressing.
>
> Ok, if one is tasked with making an app to print checks, it could be
> educational to learn how to put widgets on a screen or to do page layout.
> What that discovery process is over, either another naïve person is needed
> or extrinsic motivation.
>
> Marcus
>
>
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