Hi. I wonder if it would be easy to mix all the Mario's into one package. I 
know, it's a huge undertaking and will cost money, but I'm curious. I can 
imagine that it's a lot of code for one game, but wouldn't it be cool? I've 
only played Mario one. I've never played Mario's 2, three, or Mario world. I 
can't even beat the first level in Mario 1 unless I go into a tunnel, and 
I'd need sighted help to do that.----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, June 08, 2006 5:20 PM
Subject: Re: [Audyssey] Super Mario Brothers game


> Hi.
> I don't see any reason not to include all the game worlds and levels.
> Your also right that there is now several versions of Mario from Mario
> Brothers, Mario Brothers 2, Mario Brothers 3, Mario World, and Nintendo
> just released a new one not long ago for the Nintendo DS which totally
> rocks.
> I suppose I could code either the classic outright, or I could do kind
> of a crossover game that some of the worlds are from the other Mario
> games. The other idea is keep the basic story line, characters, etc and
> make up my own worlds and levels which are similar but not exactly
> classic. That way someone who played it can not just break a brick and
> find a coin etc where they should have found it in the classic game.
> They have to learn the game all over again.
>
>
>
>
>
> Yohandy wrote:
>> will all levels be programmed? There are 8 worlds, and 4 levels in each 
>> for
>> a total of 32 levels. Some are quite long.
>> There are also a few variation of Mario. mario bros, Mario 2, 3, yoshi's
>> island, etc.
>> I'd love to see an accessible yoshi's island. that would rock.
>>
>
>
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