hi tom and all. I am wondering is the new Microsoft dot net frame work up on 
your web sight?or will this be included in the download package for Alfa 2 
of monty?
from Mich Verrier from New Liskeard Ontario Canada
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Wednesday, August 09, 2006 5:52 AM
Subject: [Audyssey] Monty news and updates.


> Hello gamers,
> Early this week, Monday, I began the process of updating Montezuma's
> Revenge to the 2.0 .NET Framework. In the process I have decided to also
> make a drastic alteration in the way game audio is handled.
> In Alpha 1 I used a standard stereo pan control, via DirectX, to pan the
> sound effects. While that is generally ok allot of testers felt that the
> handling of sound effects just isn't quite right, and the roll off
> factor for sounds sounds fake and unnatural. I plan to correct this by
> rewriting the audio class for the game and will be using full virtual 3D
> buffers which will correct this issue. It should sound much more natural
> when the job is complete.
> Another major change I have planned is using DirectX DirectInput to
> handle game movement and keyboard control. In Alpha 1 allot of folks
> were discontent with the way keyboard input was handled. True I was just
> using a standard Windows form event to handle input. Again while
> functional the major problem with that was it couldn't support multiple
> keyboard controls such as control+right arrow to speed run or space
> arrow key to jump. As a result this will be changed to be more flexable
> with keyboard commands.
> So what can you expect in the updated release? In the upcoming release I
> plan to really overhall the core engine. This is going to take a quite a
> long time to do. Not sure when Alpha 2 will be out, but it won't be soon
> with this stuff in the works.
>
>
>
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