Hi Christopher, There is allot of ways of doing this, but i'd still like to keep the game in the turn based relm. I've seen board games randomise games by making each player roll to go first, second, third, etc... I think STFC could be quite successful doing this. Sequentual play isn't something I personally would like to work towards at this point. Smile.
Christopher Bartlett wrote: > The initiative idea is a good one, but why not extend it from > races to shipsingstarbases. There are, what, 28 objects to > track? It's no harder to track 28 objects for initiative value > then it is to track 4 race values. > > Note that you can combine Phil's suggestion and mine by having > initiative affect weapons firing, while still having movement be > simultaneous. In fact, you'd have to do it this way if you were > going to track individual ship's initiative, since ships would > move as fleets, not individually. > > Christopher Bartlett > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.