Hi Charles, Yes. I developed the other 9 tables, and the bulk of the work involved in the PBX engine.
On May 4, 2013, at 1:17 PM, Charles Rivard <wee1s...@fidnet.com> wrote: > If memory serves me correctly, James North came up with ESP Pinball Classic. > Adora Entertainment, Josh who I can't remember the last name of at the > moment, created the other 9 tables. > > --- > Shepherds are the best beasts, but Labs are a close second. > ----- Original Message ----- From: "hayden presley" <hdpres...@hotmail.com> > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Sent: Saturday, May 04, 2013 10:19 AM > Subject: Re: [Audyssey] Mysteries of the Ancients Considerations > > >> You know, I do find it interesting that his two pinball games remain to this >> day the only two we have. I am a little surprised that nobody has ever >> attempted to create one since. >> >> Best Regards, >> Hayden >> >> >> -----Original Message----- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward >> Sent: Saturday, May 04, 2013 3:42 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Mysteries of the Ancients Considerations >> >> Hi Clement, >> >> Exactly. The mouse demo was suppose to give gamers an idea of how Max >> Shrapnel was to be controlled, and to give them a little practice using the >> mouse as Max Shrapnel was to be largely played using the mouse much like >> Swamp is today. Of course, I remember people wined and complained about >> lack of keyboard support back then as they did with Che over Rail Racer and >> Jeremy over Swamp until a majority found out they actually liked it. Lol. >> >> Anyway, I think a lot of people forget what a great innovator James North >> really was. He created Alien Outback before Justin and Dan came out with >> Troopanum. He came out with Dynaman before Phil came out with Pac-Man Talks >> for Windows. He created Monkey Business and I think it was the very first >> attempt at an audio FPS game. He wrote Pinball Classic and it still remains >> only one of two pinball games for the blind. He came out with his rendition >> of Montezuma's Revenge in 2004 which is the very first audio 2d >> side-scroller with a vertical and horizontal axis of movement. Shall I >> continue? >> >> The point is James North created a lot of firsts, and this community would >> be a lot worse off without his contributions. Oh, sure Troopanum would have >> come along, and I'm sure Phil would have released Pac-Man Talks for Windows >> as he did. Someone would have come up with a 2d side-scroller eventually, >> but all of these things were done in the first few years of the audio game >> industry and James North was the one cranking out new games and new ideas >> that other devs hadn't thought about yet. >> >> Cheers! >> >> >> On 5/4/13, Clement Chou <chou.clem...@gmail.com> wrote: >>> Hi Tom. >>> The way I understood it.. that mouse demo was going to be one of the >>> features of Max Shrapnel in terms of how it was controlled. I'm not >>> sure how >>> >>> into that style of multiplayer pvp shooter you are similar to things >>> like Counterstrike or Unreal Tournament, but it would be great to see >>> something like that some time down the road. Not saying right now, of >>> course, just a suggestion for a possible project. Max Shrapnel, when I >>> read the features list James put up on Alchemy, was my dream game... >>> because that was at the peak of the hype at the time which was >>> Counterstrike 1.6, probably one of the most popular multiplayer shooters >> out there. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >> send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.