well I use supernova for smuglers though lately havn't had time to fiddle with that.

At 09:54 AM 5/11/2013, you wrote:
a bit off-topic, but does anyone know if the latest nvda works with smugglers?
i've got jaws 13, but that's extremely clunky and scrambles text
something awful.

On 5/10/13, shaun everiss <sm.ever...@gmail.com> wrote:
> Hi.
> this just came in from neilsbauer.
> smuglers5 is out of beta yay.
>
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>>Subject: Smugglers 5 - Going final!
>>From: <supp...@nielsbauergames.com>
>>X-Mailer: Ezine Director http://www.ezinedirector.com
>>X-Subscriber: 171600097
>>X-Campaign: 965099845
>>Date: Fri, 10 May 2013 07:03:39 -0500
>>
>>
>>**** Smugglers 5 - Going final!
>>
>>I am happy to announce that we have finished the
>>development of the final patch 1.0.7, which
>>concludes the beta test. Of course we are going
>>to continue improving the game. For the update to 1.0.7, please see below.
>>
>>**** 20% off for one week!
>>
>>Hurry! There is a 20% discount on Smugglers 5
>>for one week. Just enter the discount code on
>>the order screen AND press "enter" on your keyboard.
>>
>>Discount code: SMUGGLERS
>>
>>This discount is valid until 18th May 2013.
>>
>>Please spread the word!
>>
>>**** Update 1.0.7
>>
>>You can download the update here:
>>
>>http://www.nielsbauergames.com/updates.html
>>
>>The fullversion for sale and the demo have been updated on our server.
>>
>>Everyone who already purchased the game should
>>receive a new download link for a complete
>>updated version of Smugglers 5 from BMTMicro
>>shortly. This is (of course) FREE OF CHARGE,
>>although the BTMMicro email might read like the original order
>> notification.
>>
>>Here is the list of changes since 1.0.6:
>>
>>Smugglers 5 V. 1.0.7 (Final release version):
>>- Design change: Battleships can now equip boarding shuttles.
>>- Design change: When capturing a ship near a
>>planet and towing it, you cannot tow it to the
>>closest planet (due to a blockade) - required for game balance.
>>- Balance change: Pirate crew members now have
>>25 attack strength and 25 health versus 30
>>attack and 30 health of space marines (pirate rating was at 20 / 20
>> before).
>>- Bug fixed: When capturing a ship you had 0 shields for a short time.
>>- Bug fixed: When using the Shark ship you get
>>+6 battle droids in crew combat. Those 6 droids
>>are now correctly subtracted from your crew
>>numbers after the boarding (damage is first done to the free droids).
>>- Display change: When firing a missile the
>>current turn does not count towards the number
>>of turns until impact (e.g. a missile has an
>>impact time of 2 turns; when firing it needs the firing turn + 2 turns).
>>This was displayed up to now by adding +1 to the
>>turn count. Some wrongly assumed this to be a
>>bug. So from 1.0.7. on there is no +1 count to
>>the number of turns. Instead there is a turn no. 0 shortly before impact.
>>That´s also a bit more dramatic!
>>- Bug fixed: Description of ECM protection skill
>>did not state that it requires and uses up two active abilities.
>>
>>**** What is Smugglers 5?
>>
>>Smugglers 5 is the fifth installment in the
>>turn-based single-player space trading game
>>series. Will you be a greedy trader, an
>>ambitious fleet pilot or a ruthless pirate?
>>Board enemy ships, manage factories, conquer
>>star systems and forge your own galactic empire
>>- ultimately, your actions will have an impact on a galactic scale.
>>
>>“It’s basically Elite… but turn-based. [...]"  - Rockpapershotgun.com
>>
>>"Smugglers 4 offers an open-ended universe [...]" - Outofeight.info
>>
>>The fifth instalment in the long-running
>>Smugglers series features a completely revised
>>turn-based combat system and a range of new
>>ships to fly, as well as a host of exciting features:
>>•       Explore the galaxy through a fast turn-based travel and combbat
>> system
>>•       4 factions; 6 professions with new,
>>unique skill trees; 100++ different skills and a revised skill system
>>•       30+ spaceships and encounters ranging
>>from fighters to battlleships, cruise missiles and star bases
>>•       Non-linear war and campaign system. You can influence the waar!
>>•       Manage a crew, board enemy ships, become
>>an Admiral and commmand whole fleets
>>•       Plunder planets and pirate outposts,
>>conquer space systems aand even rule your own empire!
>>•       Supply and demand based trading with
>>prices influenced by sttoryline and campaign
>>•       Advanced text generation technology and
>>new short stories foor planet exploration make every game different
>>•       Marry a beautiful wife and have children
>>•       Optional compatibility mode to allow blind players to enjoy  the
>> game
>>•       and much more ...
>>The six most important new features compared to Smugglers 4:
>>•       You can now start and rule your own empire!
>>•       Manage your own factories or pirate outposts
>>•       Raid and plunder planets or pirate outposts
>>•       80,000 words of new and dynamic short
>>stories (the equivalennt of a full length novel)
>>•       Completely revised skill and combat system
>>•       Play as an independent adventurer - or join the military
>>There's a ship in the hangar and the stars are
>>calling to you. Don't keep them waiting.
>>
>>Smugglers 5 is currently on sale as a beta
>>version. All features are available, but you may
>>still encounter a bug or problem.
>>
>>Get the game at: http://www.nielsbauergames.com
>>
>>**** Discuss the game!
>>
>>You can discuss the game on Steam with us and other players:
>>
>>http://steamcommunity.com/sharedfiles/filedetails/?id=100928089
>>
>>**** Find out more about Smugglers 5 at
>>
>>http://www.nielsbauergames.com/smugglers5.html
>>
>>
>>
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>
>
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