Hi Charles,

Smile. I was only joking. I wouldn't actually do that precisely for
that reason. USA Games needs to make money, and unfortunately we are
held hostage to a user base that will not upgrade to a newer OS for
whatever reason. The only thing we can do as developers is try to
support both as for as long as we can , and when that is no longer
possible then we have to make a judgment based on what will be best
for the product long term rather than the short term.

I can tell you right now selecting XP because it has the most
customers right now is not good in the long term, because in five to
ten years that situation will likely change. People will be running
something a lot newer than XP, and they will thank me for supporting
the new platform rather than developing for XP and not taking in
account any thought about tomorrow.

Let's give you an example, and I am truly interested to get your point
of view on this. I know you bought Raceway and Montezuma's Revenge
through preorder sales. You'll be getting copies of them when it is
released. However, imagine that PC you have breaks down and you decide
to go out and buy a new computer with Windows 8 on it. How would you
feel if I said, "sorry, it doesn't run on Windows 8? You said you
wanted me to develop it for XP so I didn't take any consideration for
Windows 8 users." Now, how would you feel? Would you have to eat your
words about XP support once the shoe is firmly on the other foot?

Cheers!


On 9/12/13, Charles Rivard <wee1s...@fidnet.com> wrote:
> If you support 64 bit systems only, wiping out all XP users entirely, you've
>
> just wiped out your income from would-be customers.  Kill your business in
> order to keep up with current technology?  Not smart at all.
>
> ---
> Shepherds are the best beasts, but Labs are a close second.

---
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