Philip, Thanks for that statement. That really clears up a lot of questions, and now we all know where you stand.
Cheers! On 12/13/13, Philip Bennefall <phi...@blastbay.com> wrote: > Hi Davy and others, > > I wanted to stop by and briefly explain my current intentions for BGT. When > I started developing it in late 2009, I had absolutely no idea how it would > do financially. Now, 4 years down the line I can say that while sales have > been reasonable considering the number of potential developers in the blind > community, BGT is not and has never been something that I am going to get > rich from. I never figured I would, either, but the truth is that it simply > would not make sense for me to spend the amount of time and effort that > would be involved porting it to a new platform. I am certainly not > discounting Mac OS X/IOS as viable distribution channels. They are growing > every day and I target them in all the mainstream projects that I am > involved in at present. These other projects were written with cross > platform support in mind from the get-go, while BGT was written exclusively > for Windows. This means that BGT would require a major overhaul to be > portable to other platforms, and I do not feel that an investment on such a > scale would be viable at this point considering my current schedule. > > Had I decided to create an audio game engine at this time, it would > certainly have been written with cross platform compatibility in mind from > the start. This is not the case with BGT, however, and I cannot spend much > more time and money developing it considering the sales figures it has been > generating thus far. This certainly does not mean that BGT is going to be > abandoned. Far from it. I still enjoy making games as a hobby from time to > time, and for that, it works very well for my needs. But I will not be > working on it full time as I did a year ago. So for those of you who have > been hoping for a cross platform BGT release, I am sorry I can't bring more > positive news. However I felt it was better to clearly announce my > intentions as opposed to staying silent and leaving users to wonder and > speculate. > > Kind regards, > > Philip Bennefall > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.