Ah yes, audio quake. A friend and I would get on Skyp as we played. That was 
many years ago. 

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> On May 23, 2014, at 1:41, Cara Quinn <caraqu...@caraquinn.com> wrote:
> 
> HI Thomas,
> 
> when I and a group of people would play Audio quake, we would also get on 
> TeamTalk so we could talk with each other in real time as we were playing 
> each other in the game. So we could be talking all kinds of smack and be 
> hunting each other down / hiding from each other at the same time. :)
> 
> Was loads o' fun! :)
> 
> Smiles,
> 
> Cara :)
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> On May 22, 2014, at 6:39 PM, Thomas Ward <thomasward1...@gmail.com> wrote:
> 
> Hi Dark,
> 
> Interesting point. I don't have anything against social games per se,
> but my issue is I just don't often have anyone else to play with thus
> turn to single player games to amuse myself to keep from getting
> bored. That's why certain games that would be fun with more than one
> player I just don't get into, even when they have an online mode, as I
> have grown use to my own company verses the company of others.
> 
> That said, if I have someone to play with such as my son I enjoy
> playing card and board games because we can talk, joke, and compete
> against one another. The difference here is the face to face aspect
> verses playing online in the Blind Adrenaline card rooms which is
> okay, but not the same experience. So I think a lot has to do with,
> for me at least,if that social interaction is face to face rather than
> over a network connection.
> 
> Cheers!
> 
> 
>> On 5/22/14, dark <d...@xgam.org> wrote:
>> Hi charlse.
>> 
>> I agree Ten pin alley is a social game, however interestingly enough that
>> was the very reason I didn't buy it, sinse I don't really get chance to play
>> 
>> audio games with people at the same computer very often (when my friends
>> turn up we do tabeltop rp), and thus for me the main fun of games is as a
>> single player and I just felt the single player experience of Ten Pin Alley
>> 
>> wasn't really enough to warrent me buying the game.
>> 
>> Another example is Mississippi. again, it looked a nice game to play with
>> other people at the same machine, but with no computer opponents the single
>> 
>> player game just didn't seem much fun.
>> 
>> I hadn't actually thought of this before, but it is entirely possible that
>> for some people, maybe even quite a few people, games that are purely!
>> social and have less to offer a solo player (including games with computer
>> opponentns), might actually be something of a turn off.
>> 
>> Beware the grue!
>> 
>> Dark.
> 
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