Yes and I wish there were some way we could donate to the audio-game-maker project. Either through paypal or something like that. I for one would really like for the player of my games to be able to save his or her progress in the game and if he/she wants to, load a saved game or maybe in the future have multiple save slots. Josh
----- Original Message ----- From: "Everett Elam" <[EMAIL PROTECTED]> To: "gamers audyssey." <gamers@audyssey.org> Sent: Friday, January 19, 2007 6:51 PM Subject: [Audyssey] a few thoughts about what audio game maker could cause > Lo all, > I'm sorry if this is a redundant inquiry, but my laptops been down for a > few weeks and i'm just now getting through all these posts. The question > that keeps nagging at me as this audio game maker release draws near is, > how are people gonna showcase their games? Are we just gonna post > yousendit and senddspace all over the place and ask for paypal donations? > Are sound effects we've heard hundreds and hundreds of times gonna just > spring up with a vengence? Please please people, I know we have a new tool > which could seriously rock, but lets keep story and finesse in the > picture... er sound spectrum while we explore. Try to make plots original, > and if you're gonna remake a game, do it as right and as unique as > possible. I'm not claiming to be perfect and I totally know this thing is > gonna put a damper on my hunt for scholarships and college applying, but > if I decide to turn out a game I'm gonna put everything I possibly can > into it. If someone criticizes your game, take it and write it down and > consider it no matter how obscure it is. I'm not a developer or a > programmer, but I'm just scared we're gonna see a game where we can say, > "oh, he used this a and did this and oh! I've heard this sound before! > Durrr! > Lets use this tool to the max and make some killa games! *thumps chest* > Take care you guys, can't wait til Feb 1!Sneezes and signs off, moos > plaintively at Thomas and sniffs Dark's furry feet > > > > Spirit. In every language in all the Realms, surface and Underdark, in > every time > and every place, the word has a ring of strength and determination. It is > the > hero's strength, the mother's resilience, and the poor man's arm. It > cannot be > broken, and it cannot be taken away. > This I must believe. > -Drizzt Do'Urden > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.