I would really like to see this game, or one like it, available for iDevices.

---
Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! ----- Original Message ----- From: "Phil Vlasak" <phi...@bex.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, December 20, 2014 6:29 AM
Subject: [Audyssey] Galaxy Bowling was audio games popularity


Hi Jason,
I worked on Ten Pin Alley with Draconis. It is a Windows based bowling game that is totally accessible. The concept is simple. Your screen is the width of the bowling alley from left to right. Instead of aiming your ball to the pin, the ball scans from the left gutter to the right gutter and back again. As it passes the position of a pin at the other end of the alley, it makes three click sounds, at the exact position of the pin representing the left side of the pin, the center of the pin and the right side of the pin. You bowl by hitting the space bar which sends the ball down the alley and if you timed it right, it knocks over pins. The more pins you knock over the more you hear pins knocked over, as the game has the sounds of from 0 to 10 pins knocked over in sound files. You then get a verbal report as to what pins are left standing, and only those pins make the three clicks as you scan the alley.

You can hear an audio demo of the game at
http://dracoent.com/Windows/TenPinAlley
Phil

----- Original Message ----- From: "Jason Allen" <evildi...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, December 19, 2014 4:54 PM
Subject: Re: [Audyssey] audio games popularity


To joseph,

I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make and
remains one of my favorite projects.

To Scott,

My mobile games aren't accessible, but I'm curious if I could make them
that way. The only one I think might be doable is Galaxy Bowling. It's a
bowling game with many modes and variations. You'd need some way to know
where any remaining pins are and what your score is. Are there any existing
bowling accessible bowling games? How did they manage it?

Thank you,
Jason

On Fri, Dec 19, 2014 at 11:39 PM, Josh k <joshknnd1...@gmail.com> wrote:

the only one you could do that with is provox, because provox is open
source.


On 12/18/2014 11:33 PM, Thomas Ward wrote:

Hi Josh,

Simple answer is no. Dos screen readers and other 16-bit applications
will not run on modern Windows platforms. I've tried running them in
Dosbox with a Dectalk Express and got absolutely nowhere with them. So
I don't think running a Dos screen reader on modern Windows is really
possible.

The only thing I can think of, and I have thought of this for a while
now, is embedding a screen reader into Dosbox itself. That way the
screen reader can use Sapi and other text to speech services native to
the platform while performing screen reading tasks. By making the
screen reader an integrated part of Dosbox it would save the end user
all the trouble of trying to install some old screen reader into
Dosbox and then still require a hardware synth or similar device to
run it.

Cheers!


On 12/18/14, Josh k <joshknnd1...@gmail.com> wrote:

hi phil, I tried using dosbox and its not working for me. is there any
way to use a dos screen reader anymore at all?

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