It is now, but it's not accessible on the IOS App Store yet. I'll try making a PC version accessible and if there is interest after that I'll make an accessible version for mobiles.
On Wed, Dec 31, 2014 at 8:42 PM, Bogdan Muresan <bogdanmures...@gmail.com> wrote: > Hello. Can you tell to as some informations about galaxy bowling? I would > like to install it on my ios device. It is avaylable in app store or > something like that? I am abit comfused. Thanks. > > On 12/31/2014 10:29 AM, Jason Allen wrote: > >> Hi Phil, >> >> That's a great concept. My bowling game is currently physics based, but >> your message gave me some ideas. Right now Galaxy Bowling models 13 game >> types from across the world and a few fictional ones (like 100 pins mode.) >> I'm thinking about making an audio cue where the ball is on the lane >> before >> you roll it. You can then spin it left or right as it goes down the lane. >> I'll see if I can make some headway on this in the next few days. >> >> Cheers! >> Jason >> >> On Sun, Dec 21, 2014 at 2:27 AM, Charles Rivard <wee1s...@fidnet.com> >> wrote: >> >> I would really like to see this game, or one like it, available for >>> iDevices. >>> >>> --- >>> Be positive! When it comes to being defeated, if you think you're >>> finished, you! really! are! finished! >>> ----- Original Message ----- From: "Phil Vlasak" <phi...@bex.net> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Saturday, December 20, 2014 6:29 AM >>> Subject: [Audyssey] Galaxy Bowling was audio games popularity >>> >>> >>> >>> Hi Jason, >>> >>>> I worked on Ten Pin Alley with Draconis. It is a Windows based bowling >>>> game that is totally accessible. >>>> The concept is simple. Your screen is the width of the bowling alley >>>> from >>>> left to right. Instead of aiming your ball to the pin, the ball scans >>>> from >>>> the left gutter to the right gutter and back again. As it passes the >>>> position of a pin at the other end of the alley, it makes three click >>>> sounds, at the exact position of the pin representing the left side of >>>> the >>>> pin, the center of the pin and the right side of the pin. >>>> You bowl by hitting the space bar which sends the ball down the alley >>>> and >>>> if you timed it right, it knocks over pins. >>>> The more pins you knock over the more you hear pins knocked over, as the >>>> game has the sounds of from 0 to 10 pins knocked over in sound files. >>>> You then get a verbal report as to what pins are left standing, and only >>>> those pins make the three clicks as you scan the alley. >>>> >>>> You can hear an audio demo of the game at >>>> http://dracoent.com/Windows/TenPinAlley >>>> Phil >>>> >>>> ----- Original Message ----- From: "Jason Allen" <evildi...@gmail.com> >>>> To: "Gamers Discussion list" <gamers@audyssey.org> >>>> Sent: Friday, December 19, 2014 4:54 PM >>>> Subject: Re: [Audyssey] audio games popularity >>>> >>>> >>>> To joseph, >>>> >>>>> I wrote Entombed. A rogue-like RPG game. It was a lot of fun to make >>>>> and >>>>> remains one of my favorite projects. >>>>> >>>>> To Scott, >>>>> >>>>> My mobile games aren't accessible, but I'm curious if I could make them >>>>> that way. The only one I think might be doable is Galaxy Bowling. It's >>>>> a >>>>> bowling game with many modes and variations. You'd need some way to >>>>> know >>>>> where any remaining pins are and what your score is. Are there any >>>>> existing >>>>> bowling accessible bowling games? How did they manage it? >>>>> >>>>> Thank you, >>>>> Jason >>>>> >>>>> On Fri, Dec 19, 2014 at 11:39 PM, Josh k <joshknnd1...@gmail.com> >>>>> wrote: >>>>> >>>>> the only one you could do that with is provox, because provox is open >>>>>> source. >>>>>> >>>>>> >>>>>> On 12/18/2014 11:33 PM, Thomas Ward wrote: >>>>>> >>>>>> Hi Josh, >>>>>> >>>>>>> Simple answer is no. Dos screen readers and other 16-bit applications >>>>>>> will not run on modern Windows platforms. I've tried running them in >>>>>>> Dosbox with a Dectalk Express and got absolutely nowhere with them. >>>>>>> So >>>>>>> I don't think running a Dos screen reader on modern Windows is really >>>>>>> possible. >>>>>>> >>>>>>> The only thing I can think of, and I have thought of this for a while >>>>>>> now, is embedding a screen reader into Dosbox itself. That way the >>>>>>> screen reader can use Sapi and other text to speech services native >>>>>>> to >>>>>>> the platform while performing screen reading tasks. By making the >>>>>>> screen reader an integrated part of Dosbox it would save the end user >>>>>>> all the trouble of trying to install some old screen reader into >>>>>>> Dosbox and then still require a hardware synth or similar device to >>>>>>> run it. >>>>>>> >>>>>>> Cheers! >>>>>>> >>>>>>> >>>>>>> On 12/18/14, Josh k <joshknnd1...@gmail.com> wrote: >>>>>>> >>>>>>> hi phil, I tried using dosbox and its not working for me. is there >>>>>>> any >>>>>>> >>>>>>>> way to use a dos screen reader anymore at all? >>>>>>>> >>>>>>>> --- >>>>>>>> >>>>>>> Gamers mailing list __ Gamers@audyssey.org >>>>>>> If you want to leave the list, send E-mail to >>>>>>> gamers-unsubscr...@audyssey.org. >>>>>>> You can make changes or update your subscription via the web, at >>>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>>> All messages are archived and can be searched and read at >>>>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>>>> If you have any questions or concerns regarding the management of the >>>>>>> list, >>>>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>>>> >>>>>>> >>>>>>> --- >>>>>> Gamers mailing list __ Gamers@audyssey.org >>>>>> If you want to leave the list, send E-mail to >>>>>> Gamers-unsubscribe@audyssey. >>>>>> org. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>>> >>>>>> --- >>>>>> >>>>> Gamers mailing list __ Gamers@audyssey.org >>>>> If you want to leave the list, send E-mail to >>>>> gamers-unsubscr...@audyssey.org. >>>>> You can make changes or update your subscription via the web, at >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/gamers@audyssey.org. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to gamers-ow...@audyssey.org. >>>>> >>>>> >>>>> ----- >>>>> No virus found in this message. >>>>> Checked by AVG - www.avg.com >>>>> Version: 10.0.1434 / Virus Database: 4235/8264 - Release Date: 12/19/14 >>>>> >>>>> >>>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> Gamers-unsubscribe@audyssey. >>> org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey. > org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 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