Hi Shaun, No, absolutely not. The reason being that SDL is itself the problem. The way SDL displays text on the screen is at a very low level that completely bypasses the Windows API etc right on by therefore there is no way for the screen reader to determine what is on screen. It would not be any different than creating an emulator using OpenGL, Direct3D,etc because the text, and I use that term loosely here, is rendered graphically rather than through standard Windows controls. As long as Dosbox etc is outside of the standard accessibility chain it will never be accessible.
Cheers! On 1/9/15, shaun everiss <sm.ever...@gmail.com> wrote: > I just had a crazy thought, if there was some way to have an sdl app > that looked like a console or that was a windows console interface > with dosbox would that work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.