mush z can be used for just about anything.
you should have omit blank lines msp capture mud
output trace to window and mush reder loaded.
Optionally you should have afk timer, and winamp
controler loaded as well as com audio and lua audio files loaded.
The major core plugins are the capture mud output and the mush reader.
At 08:55 a.m. 3/02/2015, you wrote:
As long as you have the connection info, can I
use mush z to play in this mud? thanks,
Caitlyn > On Jan 26, 2015, at 1:20 PM, dark
<d...@xgam.org> wrote: > > Hi Ian. > > the site
for the mud is at
http://wiki.contrarium.net/ > > connection info
clok.contrarium.net port 4000. > > the only
thing I've played like it is wayfar144, but
where as in wayfar once you'd built your colony,
and gone and foraged and got resources from the
wilderness and what not things felt a lot safer
(and to me less interesting). > > Clok is very
much you about exploring the wilderness and
fronteers, and I don't think that stops further
up the game either. > > You can do amazing
amounts of crafting (even making campfires is a
quite interesting and involved process), hunt,
cook, mine, fight various creatures and do
magic. The game feels very realistic, it has the
most uniue damage and energy system I've seen.
It's not for everyone sinse it's certainly got a
learning curve (especially as far as some of the
proceses for creation go), but it's worth it, or
at least I'm finding so thus far. > > I'm
darklenna if you want to look me up in the game,
but I'm very much still a newbie myself, though
other players are amazingly helpful. > > All the
best, > > Dark. > > ----- Original Message -----
From: "Ian McNamara" <ianmcnamar...@gmail.com> >
To: "Gamers Discussion list"
<gamers@audyssey.org> > Sent: Monday, January
26, 2015 3:38 PM > Subject: Re: [Audyssey] Clok
mud > > >> This is one iâve never heard of.
may have to take a look at this one. >> >> Ian
McNamara >>> On 26 Jan 2015, at 08:52, dark
<d...@xgam.org> wrote: >>> >>> Well I was
desperate for a bit of exploring, so I tried
this one, and sure enough exploring is what I
got. >>> >>> The problem I'm finding is a lot of
the game systems are pretty complex and rather
unforgiving if you got them wrong, for example I
bought a handaxe rather than a lumber axe to
chop wood and if it wasn't for one particularly
kind player I'd have had a good few more
wilderness trips than I wanted. >>> >>> I do
like the need to prepare for journies and the
idea of getting skills by what you do is good,
also the wilderness is certainly my thing,
although the game isn't exactly forgiving, I got
killed by a coyote after making the mistake of
assuming that training in staffs meant I could
take something on, also it took me a while to
work out camp fires and I've not yet managed to
carve anything halfway decent or lucrative,
(actually I am wondering what the heck all those
branches are for when I fell trees sinse it
seems the only practical good you get is making
fires, particularly sinse it seems to be easier
to find little wild herbs in the forest than
firewood which is very odd), indeed I was just
trying to cook the first thing I managed to kill
(a fox), when a brigand suddenly walked in,
womped me in the chest with his mace and killed
me stone dead in one go! >>> >>> Actually the
combat commands arne't something I've fully got
yet, sinse at first it seemed unless I actively
typed "kill" or "battle" I wasn't actually
attacking at all. >>> >>> I also wonder how the
herbalism knolidge skill goes, sinse I've been
doing loads of foraging for herbs and firewood,
but not seeing any sort of skill
increase. >>> >>> The game is good, it reminds
me of when I started playing wayfare with it's
complex wildenress and crafting, and also slower
over all combat, though I suspect it won't have
the problem wayfare ran into, namely that once
you'd setup your colony and were starting to
build vehicles and full on sapceships the game
became a lot less interesting (or at least it
did for me). >>> >>> I'm darklenna on there if
anyone wants to say hi, though the rp seems very
casual thus far. >>> >>> All the
best, >>> >>> >>> >>> Dark. >>> >>> There is
always more to know, more to see, more to learn.
The world is vast and wondrous strange and there
are more things benieth the stars than even the
archmaesters of the citadel can dream. >>>
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Gamers mailing list __ Gamers@audyssey.org If
you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org. You can make
changes or update your subscription via the web,
at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched
and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding
the management of the list, please send E-mail to gamers-ow...@audyssey.org.
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.