agreed learn your on screen keyboard because siri does not always work. On 3/28/15, Charles Rivard <wee1s...@fidnet.com> wrote: > I would never rely on SIRI. If you do, and you get into a situation in > which noise is either unwanted or is an interference, you must rely on > something else, probably some kind of keyboard. And I would rather use the > > onscreen keyboard than lug another piece of equipment around. The onscreen > > keyboard is a method that all smart phone users should learn, in my > opinion. > > --- > Be positive! When it comes to being defeated, if you think you're finished, > > you! really! are! finished! > ----- Original Message ----- > From: "dark" <d...@xgam.org> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Saturday, March 28, 2015 12:02 PM > Subject: Re: [Audyssey] xbox accessibility? > > >> Hi Tom. >> >> You might be correct on keyboards, however also bare in mind that at least >> >> on Ios, you can use Siri to dictate (I think there is a similar function >> on Android but I'm not sure). >> >> I tend to dictate myself sinse it is much faster and easier than using the >> >> on screen keyboard, even though Voiceover does handle the on screen >> keyboard quite well. >> >> Sinse Siri at least has also got to the point where you can for example >> open aps, write and read messages, and check e-mails all by voice commands >> >> I can see that sort of interface becoming more common in the future, which >> >> will be a help for visually impared people, even if there are times when >> you don't want to speak to your computer, like when your in a meeting or >> (like now), when I have a severe throat infection. >> >> Bad news of course for people who are deaf and blind, but as you said, >> disabled consumers never get thought of anyway. >> >> I personally don't see console access as being a thing that will ever >> happen sinse even if there was say voice control, most information will >> continue to be graphical simply because most people use their eyeballs for >> >> most things, and it will always take a degree of wangling to represent >> even the barely necessary graphical information to a visually impared >> person, let alone the huge graphical 3D monstrosities most game companies >> >> aim for. >> >> As I've said before, I see independent developers who create audio games >> as much for the same people who still enjoy audio dramas as for visually >> impared people as the major future of where games are going, and what with >> >> things like Somethinelse that seems to be happening more and more. >> >> All the best, >> >> Dark. >> ----- Original Message ----- >> From: "Thomas Ward" <thomasward1...@gmail.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Saturday, March 28, 2015 4:30 PM >> Subject: Re: [Audyssey] xbox accessibility? >> >> >>> Hi Shaun, >>> >>> That may be so, but we all know mainstream consumer products isn't >>> concerned with accessibility for blind consumers. That keyboard which >>> may in deed be the best access for a blind consumer is quickly and >>> rapidly vanishing from the consumer space and is now a optional device >>> rather than a mandatory one. Now days touchscreens are the primary >>> input device for smartphones, laptops, tablets, and several other >>> devices. >>> So don't get to attached to your keyboard because I don't see it >>> lasting for that much longer outside of an office environment. >>> >>> >>> >>> On 3/28/15, shaun everiss <sm.ever...@gmail.com> wrote: >>>> I agree, for us blinks, the best access is a keyboard, and that means >>>> a computer at least for now. >>>> as voice recognition gets better that may become another big form, >>>> touch I am not sure about. >>>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. >
-- Lenron Brown Cell: 985-271-2832 Skype: ron.brown762 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.