Well there have been games taking up 1-2gb but they are voiced fully and are story type things.
The general game size is a bit less than that.
The exception to this can be ren py gamebooks with voice support they can take up to 600mb of space.



On 20/10/2016 6:47 a.m., Justin Jones wrote:
Audio games do not require nearly as much RAM as a mainstream game.
For one reason, they do not display graphics.

The most hard drive space I have seen an audio game take up is around
300 Megabytes or so. There might be ones larger than that, but I doubt
this. Mainstream games have a number of 3D model files and graphical
textures, along with any files containing prerendered cutscenes. Back
when I could still play mainstream games, I had one game that required
20 Gigabytes of hard drive space to play.


On 10/19/16, The Life of Z <zairejohnso...@gmail.com> wrote:
I have a question for you guys. Does it take a lot more memory for games
for the blind to be created or is it about the same as a game for the
sighted world? My second question is does it take up a lot of space for all
you gamers out their who have PC computers? My third and final question is
this: is their a gamers page on youtube for the blind gamer like myself?
Thanks list.
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