Thanks Dark that' is some incouragement. Maybe I'll be able to play it
aafter allWWWell, that was an intresting post. I think the reason  why
developers don't make any game additions for the sighted is because of X
box 1   and playstatttion 4. I had an idea for a console for the blind but
I don't know how to get it off the ground. It would be like a game console
like and x--box or playstation except it could handle games for the blind.
I'd even have a li'l button tthat you could press to have a visual display
just incase you had sighted family or friends that wanted to play with you.
Of courrse, if I got some developers to help me bbbuild the thing, it would
probably cost a bunch like everything made fffor us blind people.
Somtimesss I hate that.

On Oct 20, 2016 11:43 AM, "Travis Siegel" <tsie...@nfbcal.org> wrote:

> You're likely to get a lot of responses to these questions, but I'll chime
> in anyway.
>
> To answer the first question.
>
> No, it doesn't take as much room for a game for the visually impaired as
> it does for a sighted gamer.  The reason being, although sounds can be
> large, (especially high-quality ones), you don't have to deal with
> graphics, which can eat considerably more space.  My son is always buying
> the newest games, and these days, they're almost always several gigabytes
> in size.  I have yet to see an audio game that packs that big of a punch,
> though I'm not exactly an expert on audio games for the blind, considering
> I'm not a fan of windows, and only recently got another windows machine
> which I have done without for more than 10 years.  On the other hand, I'm
> quite a bit puzzled why absolutely no attempt is made by folks who make
> blind games to make them sighted friendly. Admittedly,it would take extra
> work, and in some cases, it might be more work than it's worth, but in
> general, when a game is made for the blind community, nothing is done to
> the game to make it be playable by sighted gamers.
>
> Sometimes, the effort is so minimal, it is laughable, and yet, developers
> of blind games do the very thing they accuse the sighted world of doing to
> us. <shrug>  I have never released a product that wasn't usable by both
> sighted and blind users alike, though again, I haven't been doing anything
> at all in the windows world for more than 10 years, and most of the
> freelance work I do has nothing to do with blind folks at all, but that's
> beside the point.  I find it frustrating sometimes when I download a shiny
> new game to play, only to find that my wife and children can't enjoy the
> game with me, because there is no attempt made to give the sighted world
> any interface at all.  Case in point, rs games.  Except for the sounds,
> there's absolutely no reason whatsoever why the client can't have the text
> written on the screen right along with the spoken text.  Instead, the
> sighted folks have to use the web interface wich is so plain, they don't
> even want to bother with it.
>
> I've been a web developer for roughly 20 years, and honestly, it's not
> hard to make web sites presentable to the sighted as well as the blind if
> it's done correctly.  Yes, you'll need a sighted person to look at the
> thing, and say things like, move the graphic to the other side of the text,
> or why does that link not have a picture, but it's not a difficult process.
>
> As for the rest of your questions, I'll leave those for others, as I've
> gotten badly off topic with this post, and while I could rant for several
> pages, it's not helpful to do so, so I'll stop here, with the expectation
> that I'll get blasted 3 ways from sunday for daring to speak such
> blastphemy, and discussions of how hard and time consuming it would be to
> make things usable by the sighted. I don't mean full out graphics with full
> motion video and such, but just a little effort put into maybe having a few
> pictures, (or as pointed about rsgames client,) just adding text instead of
> having speech only.  It's not hard, and it allows friends and family to
> play along, even if it's not the best experience in the world for them.
>
>
>
> On 10/19/2016 12:53 PM, The Life of Z wrote:
>
>> I have a question for you guys. Does it take a lot more memory for games
>> for the blind to be created or is it about the same as a game for the
>> sighted world? My second question is does it take up a lot of space for
>> all
>> you gamers out their who have PC computers? My third and final question is
>> this: is their a gamers page on youtube for the blind gamer like myself?
>> Thanks list.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>>
>
>
> ---
> This email has been checked for viruses by Avast antivirus software.
> https://www.avast.com/antivirus
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to