I'm a tester for this game and have followed its development for over a year. Without giving away any trade secrets, I can say that the controls are quite intuitive, and the number of options scales with the advancement of the characters, so that at the beginning you have a manageable number of choices, while further on, there are more complex things you can do. The devs have also included in-game tutorial text that is quite good at teaching you the basics, while leaving plenty of scope for you to discover little tricks of your own. As I said, I've been testing this game and would likely have received a copy when all was said and done, but I am sufficiently pleased with the product, and even more with the willingness of the devs to respond to feedback, and even add new features as an experiment that I have backed this project at a significant level.
On Fri, Jan 13, 2017 at 8:50 PM, Michael Feir <michael.f...@gmail.com> wrote: > If you go to outofsightgames.com and look through the audio demos or look > at the channel of out of sight games on Youtube, there are demos for > equipment, radar, and a full quest demo. I believe they're working on more > to post. I'd go ahead and contribute. This game's going to be huge and the > extras for Kickstarter backers are pretty nice. Discussion over how such a > game could be made has gone on as long as Audyssey Magazine and the blind > gaming community has existed. Now, it's actually being created. What a > grand start to 2017. The devs seem very responsive to questions and a bit > stunned by the intense interest their project has received. Even better, > they experienced the kind of games we all wanted to play but couldn't due > to blindnesss before they lost their sight. This is going to be > stupifyingly good gaming for us. > On Fri, Jan 13, 2017 at 8:24 PM Justin Jones <atreides...@gmail.com> > wrote: > > > That looks pretty damn impressive, actually. I watched the demo on > > > > YouTube, but I still am not sure how it controls. That is what is > > > > making me hesitate to contribute to the game. > > > > > > > > On 1/13/17, Phil Vlasak <phi...@bex.net> wrote: > > > > > A Hero's Call, from Out of Sight Games. > > > > > An Accessible Fantasy Role Playing Game. > > > > > Under development, the premier title from Out of Sight Games, > > > > > you are a traveler thrust into a world of possibilities > > > > > when you find the city of Farhaven under attack by a mysterious enemy. > > > > > Along with a small band of allies, you must explore the surrounding > > lands, > > > > > discover the identity of your enigmatic foe, and save Farhaven from > > certain > > > > > > > > > > conquest. > > > > > Do you have what it takes to answer a hero?s call? > > > > > Discover an expansive world, Venture forth from the town of Farhaven to > > > > > explore mysterious forests, goblin-infested tunnels, haunted catacombs, > > and > > > > > > > > > > much > > > > > more. > > > > > With 17 unique maps, you'll always have new lands to explore. > > > > > Follow a turn-by-turn beacon system to locations you've already > > discovered, > > > > > or venture out on your own, you never know what you might find! > > > > > Build your characters, Choose from one of six different classes, each > > with > > > > > unique skills, and tailor your attributes for your specific style of > > play. > > > > > Will you use melee or ranged weapons? > > > > > Will you strike down your opponents with the power of the elements? Or > > will > > > > > > > > > > you attack from the shadows? > > > > > Will you heal and defend with holy magic? > > > > > Or strike terror with the powers of necromancy? > > > > > Expand your party with four unique allies. > > > > > Engage with a dynamic world, Meet over 40 NonPlayer characters, with > > dynamic > > > > > > > > > > behaviors and dialogues affected by your choices and actions. > > > > > Some will fight alongside you, while others may have secrets to reveal. > > > > > Test your might as you explore and encounter over 70 different enemies, > > > > > from bandits and wolves to giant spiders, golems, and dragons, > > > > > you will never be lacking for foes to vanquish. > > > > > Turn-based combat provides comfort for players of all skill levels, > > > > > while positional audio puts you in the center of visceral, > action-packed > > > > > battles. > > > > > http://outofsightgames.com/a-heros-call/ > > > > > A Hero's Call KickStarter project. > > > > > This project will only be funded if it reaches its goal by Friday, > > February > > > > > > > > > > 3 2017. > > > > > > > https://www.kickstarter.com/projects/1112411595/a-heros- > call-an-accessible-fantasy-rpg?ref=discovery > > > > > > > > > > > > > > > > > > > > --- > > > > > Gamers mailing list __ Gamers@audyssey.org > > > > > If you want to leave the list, send E-mail to > > > > > gamers-unsubscr...@audyssey.org. > > > > > You can make changes or update your subscription via the web, at > > > > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > > > > All messages are archived and can be searched and read at > > > > > http://www.mail-archive.com/gamers@audyssey.org. > > > > > If you have any questions or concerns regarding the management of the > > list, > > > > > please send E-mail to gamers-ow...@audyssey.org. > > > > > > > > > > > > > > > > > -- > > > > Justin M. Jones, M.A. > > > > atreides...@gmail.com > > > > (254) 624-9155 > > > > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > > > > > > > --- > > > > Gamers mailing list __ Gamers@audyssey.org > > > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > > > You can make changes or update your subscription via the web, at > > > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > > > All messages are archived and can be searched and read at > > > > http://www.mail-archive.com/gamers@audyssey.org. > > > > If you have any questions or concerns regarding the management of the > list, > > > > please send E-mail to gamers-ow...@audyssey.org. > > > > -- > Michael Feir > Twitter: mfeir > Skype: michael-feir > Check out my blog at: > http://www.michaelfeir.blogspot.ca > > > Currently writing Personal Power: The iOS Edition > Regular presenter on Kelly And Company > Learn about iOS, audio dramas, podcasts and accessible games > Thursdays at 4:15 PM Eastern > Www.ami.ca/kellyco > > Creator of Journeys of the Mind lectures > 2015 > http://michaelfeir.blogspot.ca/2015/01/journeys-of-mind- > play-is-where.html?m=0 > > Volunteer at New Horizons Peel Multicultural Centre > www.peelmc.ca > 2014 > > Disability advocate > Meadowvale Community Christian Reformed Church > www.meadowvalecrc.ca > 2013--2014 > > Volunteer at The Dam > http://www.thedam.org > 2011-2013 > Author of Personal Power: > How Accessible Computers Can Enhance Personal Life For Blind People > 2006-2008 > http://michaelfeir.blogspot.ca/2009/01/personal-power.html > > A Life of Word and Sound > 2003-2007 > http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html > > Creator and former editor of Audyssey Magazine 1996-2004 > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey. > org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.