I'm a tester for this game and have followed its development for over a
year.  Without giving away any trade secrets, I can say that the controls
are quite intuitive, and the number of options scales with the advancement
of the characters, so that at the beginning you have a manageable number of
choices, while further on, there are more complex things you can do.  The
devs have also included in-game tutorial text that is quite good at
teaching you the basics, while leaving plenty of scope for you to discover
little tricks of your own.
As I said, I've been testing this game and would likely have received a
copy when all was said and done, but I am sufficiently pleased with the
product, and even more with the willingness of the devs to respond to
feedback, and even add new features as an experiment that I have backed
this project at a significant level.


On Fri, Jan 13, 2017 at 8:50 PM, Michael Feir <michael.f...@gmail.com>
wrote:

> If you go to outofsightgames.com and look through the audio demos or look
> at the channel of out of sight games on Youtube, there are demos for
> equipment, radar, and a full quest demo. I believe they're working on more
> to post. I'd go ahead and contribute. This game's going to be huge and the
> extras for Kickstarter backers are pretty nice. Discussion over how such a
> game could be made has gone on as long as Audyssey Magazine and the blind
> gaming community has existed. Now, it's actually being created. What a
> grand start to 2017.  The devs seem very responsive to questions and a bit
> stunned by the intense interest their project has received. Even better,
> they experienced the kind of games we all wanted to play but couldn't due
> to blindnesss before they lost their sight. This is going to be
> stupifyingly good gaming for us.
> On Fri, Jan 13, 2017 at 8:24 PM Justin Jones <atreides...@gmail.com>
> wrote:
>
> > That looks pretty damn impressive, actually. I watched the demo on
> >
> > YouTube, but I still am not sure how it controls. That is what is
> >
> > making me hesitate to contribute to the game.
> >
> >
> >
> > On 1/13/17, Phil Vlasak <phi...@bex.net> wrote:
> >
> > > A Hero's Call, from Out of Sight Games.
> >
> > > An Accessible Fantasy Role Playing Game.
> >
> > > Under development, the premier title from Out of Sight Games,
> >
> > > you are a traveler thrust into a world of possibilities
> >
> > > when you find the city of Farhaven under attack by a mysterious enemy.
> >
> > > Along with a small band of allies, you must explore the surrounding
> > lands,
> >
> > > discover the identity of your enigmatic foe, and save Farhaven from
> > certain
> >
> > >
> >
> > > conquest.
> >
> > > Do you have what it takes to answer a hero?s call?
> >
> > > Discover an expansive world, Venture forth from the town of Farhaven to
> >
> > > explore mysterious forests, goblin-infested tunnels, haunted catacombs,
> > and
> >
> > >
> >
> > > much
> >
> > > more.
> >
> > > With 17 unique maps, you'll always have new lands to explore.
> >
> > > Follow a turn-by-turn beacon system to locations you've already
> > discovered,
> >
> > > or venture out on your own, you never know what you might find!
> >
> > > Build your characters, Choose from one of six different classes, each
> > with
> >
> > > unique skills, and tailor your attributes for your specific style of
> > play.
> >
> > > Will you use melee or ranged weapons?
> >
> > > Will you strike down your opponents with the power of the elements? Or
> > will
> >
> > >
> >
> > > you attack from the shadows?
> >
> > > Will you heal and defend with holy magic?
> >
> > > Or strike terror with the powers of necromancy?
> >
> > > Expand your party with four unique allies.
> >
> > > Engage with a dynamic world, Meet over 40 NonPlayer characters, with
> > dynamic
> >
> > >
> >
> > > behaviors and dialogues affected by your choices and actions.
> >
> > > Some will fight alongside you, while others may have secrets to reveal.
> >
> > > Test your might as you explore and encounter over 70 different enemies,
> >
> > > from bandits and wolves to giant spiders, golems, and dragons,
> >
> > > you will never be lacking for foes to vanquish.
> >
> > > Turn-based combat provides comfort for players of all skill levels,
> >
> > > while positional audio puts you in the center of visceral,
> action-packed
> >
> > > battles.
> >
> > > http://outofsightgames.com/a-heros-call/
> >
> > > A Hero's Call KickStarter project.
> >
> > > This project will only be funded if it reaches its goal by Friday,
> > February
> >
> > >
> >
> > > 3 2017.
> >
> > >
> > https://www.kickstarter.com/projects/1112411595/a-heros-
> call-an-accessible-fantasy-rpg?ref=discovery
> >
> > >
> >
> > >
> >
> > >
> >
> > > ---
> >
> > > Gamers mailing list __ Gamers@audyssey.org
> >
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> >
> > > gamers-unsubscr...@audyssey.org.
> >
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> >
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> >
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> >
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> >
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> >
> > >
> >
> >
> >
> >
> >
> > --
> >
> > Justin M. Jones, M.A.
> >
> > atreides...@gmail.com
> >
> > (254) 624-9155
> >
> > 701 Ewing St. #509-C, Ft. Wayne IN, 46802
> >
> >
> >
> > ---
> >
> > Gamers mailing list __ Gamers@audyssey.org
> >
> > If you want to leave the list, send E-mail to
> > gamers-unsubscr...@audyssey.org.
> >
> > You can make changes or update your subscription via the web, at
> >
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> >
> > All messages are archived and can be searched and read at
> >
> > http://www.mail-archive.com/gamers@audyssey.org.
> >
> > If you have any questions or concerns regarding the management of the
> list,
> >
> > please send E-mail to gamers-ow...@audyssey.org.
> >
> > --
> Michael Feir
> Twitter: mfeir
> Skype: michael-feir
> Check out my blog at:
> http://www.michaelfeir.blogspot.ca
>
>
> Currently writing Personal Power: The iOS Edition
> Regular presenter on Kelly And Company
> Learn about iOS, audio dramas, podcasts and accessible games
> Thursdays at 4:15 PM Eastern
> Www.ami.ca/kellyco
>
> Creator of Journeys of the Mind lectures
> 2015
> http://michaelfeir.blogspot.ca/2015/01/journeys-of-mind-
> play-is-where.html?m=0
>
> Volunteer at New Horizons Peel Multicultural Centre
> www.peelmc.ca
> 2014
>
> Disability advocate
> Meadowvale Community Christian Reformed Church
> www.meadowvalecrc.ca
> 2013--2014
>
> Volunteer at The Dam
> http://www.thedam.org
> 2011-2013
> Author of Personal Power:
> How Accessible Computers Can Enhance Personal Life For Blind People
> 2006-2008
> http://michaelfeir.blogspot.ca/2009/01/personal-power.html
>
> A Life of Word and Sound
> 2003-2007
> http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html
>
> Creator and former editor of Audyssey Magazine 1996-2004
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> You can make changes or update your subscription via the web, at
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
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