A question for those who have tested the game: how is movement handled in the game? Is it mouse and keyboard driven? Just keyboard driven?
On 1/13/17, David Mehler <dave.meh...@gmail.com> wrote: > Hi, > > Is this game at the level of demo yet? > > Thanks. > Dave. > > > On 1/13/17, Christopher Bartlett <atouchofrevere...@gmail.com> wrote: >> I'm a tester for this game and have followed its development for over a >> year. Without giving away any trade secrets, I can say that the controls >> are quite intuitive, and the number of options scales with the >> advancement >> of the characters, so that at the beginning you have a manageable number >> of >> choices, while further on, there are more complex things you can do. The >> devs have also included in-game tutorial text that is quite good at >> teaching you the basics, while leaving plenty of scope for you to >> discover >> little tricks of your own. >> As I said, I've been testing this game and would likely have received a >> copy when all was said and done, but I am sufficiently pleased with the >> product, and even more with the willingness of the devs to respond to >> feedback, and even add new features as an experiment that I have backed >> this project at a significant level. >> >> >> On Fri, Jan 13, 2017 at 8:50 PM, Michael Feir <michael.f...@gmail.com> >> wrote: >> >>> If you go to outofsightgames.com and look through the audio demos or >>> look >>> at the channel of out of sight games on Youtube, there are demos for >>> equipment, radar, and a full quest demo. I believe they're working on >>> more >>> to post. I'd go ahead and contribute. This game's going to be huge and >>> the >>> extras for Kickstarter backers are pretty nice. Discussion over how such >>> a >>> game could be made has gone on as long as Audyssey Magazine and the >>> blind >>> gaming community has existed. Now, it's actually being created. What a >>> grand start to 2017. The devs seem very responsive to questions and a >>> bit >>> stunned by the intense interest their project has received. Even better, >>> they experienced the kind of games we all wanted to play but couldn't >>> due >>> to blindnesss before they lost their sight. This is going to be >>> stupifyingly good gaming for us. >>> On Fri, Jan 13, 2017 at 8:24 PM Justin Jones <atreides...@gmail.com> >>> wrote: >>> >>> > That looks pretty damn impressive, actually. I watched the demo on >>> > >>> > YouTube, but I still am not sure how it controls. That is what is >>> > >>> > making me hesitate to contribute to the game. >>> > >>> > >>> > >>> > On 1/13/17, Phil Vlasak <phi...@bex.net> wrote: >>> > >>> > > A Hero's Call, from Out of Sight Games. >>> > >>> > > An Accessible Fantasy Role Playing Game. >>> > >>> > > Under development, the premier title from Out of Sight Games, >>> > >>> > > you are a traveler thrust into a world of possibilities >>> > >>> > > when you find the city of Farhaven under attack by a mysterious >>> > > enemy. >>> > >>> > > Along with a small band of allies, you must explore the surrounding >>> > lands, >>> > >>> > > discover the identity of your enigmatic foe, and save Farhaven from >>> > certain >>> > >>> > > >>> > >>> > > conquest. >>> > >>> > > Do you have what it takes to answer a hero?s call? >>> > >>> > > Discover an expansive world, Venture forth from the town of Farhaven >>> > > to >>> > >>> > > explore mysterious forests, goblin-infested tunnels, haunted >>> > > catacombs, >>> > and >>> > >>> > > >>> > >>> > > much >>> > >>> > > more. >>> > >>> > > With 17 unique maps, you'll always have new lands to explore. >>> > >>> > > Follow a turn-by-turn beacon system to locations you've already >>> > discovered, >>> > >>> > > or venture out on your own, you never know what you might find! >>> > >>> > > Build your characters, Choose from one of six different classes, >>> > > each >>> > with >>> > >>> > > unique skills, and tailor your attributes for your specific style of >>> > play. >>> > >>> > > Will you use melee or ranged weapons? >>> > >>> > > Will you strike down your opponents with the power of the elements? >>> > > Or >>> > will >>> > >>> > > >>> > >>> > > you attack from the shadows? >>> > >>> > > Will you heal and defend with holy magic? >>> > >>> > > Or strike terror with the powers of necromancy? >>> > >>> > > Expand your party with four unique allies. >>> > >>> > > Engage with a dynamic world, Meet over 40 NonPlayer characters, with >>> > dynamic >>> > >>> > > >>> > >>> > > behaviors and dialogues affected by your choices and actions. >>> > >>> > > Some will fight alongside you, while others may have secrets to >>> > > reveal. >>> > >>> > > Test your might as you explore and encounter over 70 different >>> > > enemies, >>> > >>> > > from bandits and wolves to giant spiders, golems, and dragons, >>> > >>> > > you will never be lacking for foes to vanquish. >>> > >>> > > Turn-based combat provides comfort for players of all skill levels, >>> > >>> > > while positional audio puts you in the center of visceral, >>> action-packed >>> > >>> > > battles. >>> > >>> > > http://outofsightgames.com/a-heros-call/ >>> > >>> > > A Hero's Call KickStarter project. >>> > >>> > > This project will only be funded if it reaches its goal by Friday, >>> > February >>> > >>> > > >>> > >>> > > 3 2017. >>> > >>> > > >>> > https://www.kickstarter.com/projects/1112411595/a-heros- >>> call-an-accessible-fantasy-rpg?ref=discovery >>> > >>> > > >>> > >>> > > >>> > >>> > > >>> > >>> > > --- >>> > >>> > > Gamers mailing list __ Gamers@audyssey.org >>> > >>> > > If you want to leave the list, send E-mail to >>> > >>> > > gamers-unsubscr...@audyssey.org. >>> > >>> > > You can make changes or update your subscription via the web, at >>> > >>> > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> > >>> > > All messages are archived and can be searched and read at >>> > >>> > > http://www.mail-archive.com/gamers@audyssey.org. >>> > >>> > > If you have any questions or concerns regarding the management of >>> > > the >>> > list, >>> > >>> > > please send E-mail to gamers-ow...@audyssey.org. >>> > >>> > > >>> > >>> > >>> > >>> > >>> > >>> > -- >>> > >>> > Justin M. Jones, M.A. >>> > >>> > atreides...@gmail.com >>> > >>> > (254) 624-9155 >>> > >>> > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 >>> > >>> > >>> > >>> > --- >>> > >>> > Gamers mailing list __ Gamers@audyssey.org >>> > >>> > If you want to leave the list, send E-mail to >>> > gamers-unsubscr...@audyssey.org. >>> > >>> > You can make changes or update your subscription via the web, at >>> > >>> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> > >>> > All messages are archived and can be searched and read at >>> > >>> > http://www.mail-archive.com/gamers@audyssey.org. >>> > >>> > If you have any questions or concerns regarding the management of the >>> list, >>> > >>> > please send E-mail to gamers-ow...@audyssey.org. >>> > >>> > -- >>> Michael Feir >>> Twitter: mfeir >>> Skype: michael-feir >>> Check out my blog at: >>> http://www.michaelfeir.blogspot.ca >>> >>> >>> Currently writing Personal Power: The iOS Edition >>> Regular presenter on Kelly And Company >>> Learn about iOS, audio dramas, podcasts and accessible games >>> Thursdays at 4:15 PM Eastern >>> Www.ami.ca/kellyco >>> >>> Creator of Journeys of the Mind lectures >>> 2015 >>> http://michaelfeir.blogspot.ca/2015/01/journeys-of-mind- >>> play-is-where.html?m=0 >>> >>> Volunteer at New Horizons Peel Multicultural Centre >>> www.peelmc.ca >>> 2014 >>> >>> Disability advocate >>> Meadowvale Community Christian Reformed Church >>> www.meadowvalecrc.ca >>> 2013--2014 >>> >>> Volunteer at The Dam >>> http://www.thedam.org >>> 2011-2013 >>> Author of Personal Power: >>> How Accessible Computers Can Enhance Personal Life For Blind People >>> 2006-2008 >>> http://michaelfeir.blogspot.ca/2009/01/personal-power.html >>> >>> A Life of Word and Sound >>> 2003-2007 >>> http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html >>> >>> Creator and former editor of Audyssey Magazine 1996-2004 >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> Gamers-unsubscribe@audyssey. >>> org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.