A question for those who have tested the game: how is movement handled
in the game? Is it mouse and keyboard driven? Just keyboard driven?

On 1/13/17, David Mehler <dave.meh...@gmail.com> wrote:
> Hi,
>
> Is this game at the level of demo yet?
>
> Thanks.
> Dave.
>
>
> On 1/13/17, Christopher Bartlett <atouchofrevere...@gmail.com> wrote:
>> I'm a tester for this game and have followed its development for over a
>> year.  Without giving away any trade secrets, I can say that the controls
>> are quite intuitive, and the number of options scales with the
>> advancement
>> of the characters, so that at the beginning you have a manageable number
>> of
>> choices, while further on, there are more complex things you can do.  The
>> devs have also included in-game tutorial text that is quite good at
>> teaching you the basics, while leaving plenty of scope for you to
>> discover
>> little tricks of your own.
>> As I said, I've been testing this game and would likely have received a
>> copy when all was said and done, but I am sufficiently pleased with the
>> product, and even more with the willingness of the devs to respond to
>> feedback, and even add new features as an experiment that I have backed
>> this project at a significant level.
>>
>>
>> On Fri, Jan 13, 2017 at 8:50 PM, Michael Feir <michael.f...@gmail.com>
>> wrote:
>>
>>> If you go to outofsightgames.com and look through the audio demos or
>>> look
>>> at the channel of out of sight games on Youtube, there are demos for
>>> equipment, radar, and a full quest demo. I believe they're working on
>>> more
>>> to post. I'd go ahead and contribute. This game's going to be huge and
>>> the
>>> extras for Kickstarter backers are pretty nice. Discussion over how such
>>> a
>>> game could be made has gone on as long as Audyssey Magazine and the
>>> blind
>>> gaming community has existed. Now, it's actually being created. What a
>>> grand start to 2017.  The devs seem very responsive to questions and a
>>> bit
>>> stunned by the intense interest their project has received. Even better,
>>> they experienced the kind of games we all wanted to play but couldn't
>>> due
>>> to blindnesss before they lost their sight. This is going to be
>>> stupifyingly good gaming for us.
>>> On Fri, Jan 13, 2017 at 8:24 PM Justin Jones <atreides...@gmail.com>
>>> wrote:
>>>
>>> > That looks pretty damn impressive, actually. I watched the demo on
>>> >
>>> > YouTube, but I still am not sure how it controls. That is what is
>>> >
>>> > making me hesitate to contribute to the game.
>>> >
>>> >
>>> >
>>> > On 1/13/17, Phil Vlasak <phi...@bex.net> wrote:
>>> >
>>> > > A Hero's Call, from Out of Sight Games.
>>> >
>>> > > An Accessible Fantasy Role Playing Game.
>>> >
>>> > > Under development, the premier title from Out of Sight Games,
>>> >
>>> > > you are a traveler thrust into a world of possibilities
>>> >
>>> > > when you find the city of Farhaven under attack by a mysterious
>>> > > enemy.
>>> >
>>> > > Along with a small band of allies, you must explore the surrounding
>>> > lands,
>>> >
>>> > > discover the identity of your enigmatic foe, and save Farhaven from
>>> > certain
>>> >
>>> > >
>>> >
>>> > > conquest.
>>> >
>>> > > Do you have what it takes to answer a hero?s call?
>>> >
>>> > > Discover an expansive world, Venture forth from the town of Farhaven
>>> > > to
>>> >
>>> > > explore mysterious forests, goblin-infested tunnels, haunted
>>> > > catacombs,
>>> > and
>>> >
>>> > >
>>> >
>>> > > much
>>> >
>>> > > more.
>>> >
>>> > > With 17 unique maps, you'll always have new lands to explore.
>>> >
>>> > > Follow a turn-by-turn beacon system to locations you've already
>>> > discovered,
>>> >
>>> > > or venture out on your own, you never know what you might find!
>>> >
>>> > > Build your characters, Choose from one of six different classes,
>>> > > each
>>> > with
>>> >
>>> > > unique skills, and tailor your attributes for your specific style of
>>> > play.
>>> >
>>> > > Will you use melee or ranged weapons?
>>> >
>>> > > Will you strike down your opponents with the power of the elements?
>>> > > Or
>>> > will
>>> >
>>> > >
>>> >
>>> > > you attack from the shadows?
>>> >
>>> > > Will you heal and defend with holy magic?
>>> >
>>> > > Or strike terror with the powers of necromancy?
>>> >
>>> > > Expand your party with four unique allies.
>>> >
>>> > > Engage with a dynamic world, Meet over 40 NonPlayer characters, with
>>> > dynamic
>>> >
>>> > >
>>> >
>>> > > behaviors and dialogues affected by your choices and actions.
>>> >
>>> > > Some will fight alongside you, while others may have secrets to
>>> > > reveal.
>>> >
>>> > > Test your might as you explore and encounter over 70 different
>>> > > enemies,
>>> >
>>> > > from bandits and wolves to giant spiders, golems, and dragons,
>>> >
>>> > > you will never be lacking for foes to vanquish.
>>> >
>>> > > Turn-based combat provides comfort for players of all skill levels,
>>> >
>>> > > while positional audio puts you in the center of visceral,
>>> action-packed
>>> >
>>> > > battles.
>>> >
>>> > > http://outofsightgames.com/a-heros-call/
>>> >
>>> > > A Hero's Call KickStarter project.
>>> >
>>> > > This project will only be funded if it reaches its goal by Friday,
>>> > February
>>> >
>>> > >
>>> >
>>> > > 3 2017.
>>> >
>>> > >
>>> > https://www.kickstarter.com/projects/1112411595/a-heros-
>>> call-an-accessible-fantasy-rpg?ref=discovery
>>> >
>>> > >
>>> >
>>> > >
>>> >
>>> > >
>>> >
>>> > > ---
>>> >
>>> > > Gamers mailing list __ Gamers@audyssey.org
>>> >
>>> > > If you want to leave the list, send E-mail to
>>> >
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>>> >
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>>> >
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>>> >
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>>> > > If you have any questions or concerns regarding the management of
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>>> >
>>> > > please send E-mail to gamers-ow...@audyssey.org.
>>> >
>>> > >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > --
>>> >
>>> > Justin M. Jones, M.A.
>>> >
>>> > atreides...@gmail.com
>>> >
>>> > (254) 624-9155
>>> >
>>> > 701 Ewing St. #509-C, Ft. Wayne IN, 46802
>>> >
>>> >
>>> >
>>> > ---
>>> >
>>> > Gamers mailing list __ Gamers@audyssey.org
>>> >
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>>> >
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>>> >
>>> > If you have any questions or concerns regarding the management of the
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>>> > --
>>> Michael Feir
>>> Twitter: mfeir
>>> Skype: michael-feir
>>> Check out my blog at:
>>> http://www.michaelfeir.blogspot.ca
>>>
>>>
>>> Currently writing Personal Power: The iOS Edition
>>> Regular presenter on Kelly And Company
>>> Learn about iOS, audio dramas, podcasts and accessible games
>>> Thursdays at 4:15 PM Eastern
>>> Www.ami.ca/kellyco
>>>
>>> Creator of Journeys of the Mind lectures
>>> 2015
>>> http://michaelfeir.blogspot.ca/2015/01/journeys-of-mind-
>>> play-is-where.html?m=0
>>>
>>> Volunteer at New Horizons Peel Multicultural Centre
>>> www.peelmc.ca
>>> 2014
>>>
>>> Disability advocate
>>> Meadowvale Community Christian Reformed Church
>>> www.meadowvalecrc.ca
>>> 2013--2014
>>>
>>> Volunteer at The Dam
>>> http://www.thedam.org
>>> 2011-2013
>>> Author of Personal Power:
>>> How Accessible Computers Can Enhance Personal Life For Blind People
>>> 2006-2008
>>> http://michaelfeir.blogspot.ca/2009/01/personal-power.html
>>>
>>> A Life of Word and Sound
>>> 2003-2007
>>> http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html
>>>
>>> Creator and former editor of Audyssey Magazine 1996-2004
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
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>>
>
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-- 
Justin M. Jones, M.A.
atreides...@gmail.com
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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