Hi Tom

AS an old owner of Raceway, that being two copies, I even wait longer if the 
game comes out with a net play feature.

Crash
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, March 23, 2007 8:09 AM
Subject: [Audyssey] Raceway was Montezuma's Revenge


> Hi William,
> Yeah, I realise Raceway has been on the waiting list for an extremely
> long time. Do remember most of that is the fault of Raceway's previous
> owner. It has only been in my custity for a year, and for most of that
> year I have been hopping between three different game projects: STFC,
> Monty, and Raceway.
> You asked if I should give Raceway the highest priority here. It is a
> fair question that deserves a fair and honest answer.
> When I took over RW STFC was nearest to completion so I decided right
> off to finish that project before attending to the new projects.That was
> one less project i had to deal with once it was completed in December.
> Next, I looked over RW and Monty deciding which game to work on first.
> The reason I chose Monty was that in general arcade type games are much
> simpler to design and complete. I do hope to have Monty completed by
> this year which is my goal.
> Once Monty is done Raceway will be my soul consern. That allows me time
> to work on the
> game and get into very complex programming which will take more time and
> attention than did STFC or Monty.
> Bottom line I know Raceway is a much harder program to create than Monty
> or STFC ever was, and the physics engine alone would take a while to
> work on. If I chose to do Raceway first I would end up producing RW, but
> two other projects would still be shelved today with USA Games having
> nothing to show yet.
> I am certain no one here wants RW to be rushed in to a premature
> production release because
> most realise by doing so in order to speed up production I'd have to cut
> corners, spend less time on the game, etc just to make everyone happy to
> get it out right away. Then, the screaming would come because it isn't
> the game they were hoping for. I won't do that. When I do Raceway I want
> to devote my entire attention to it.
> Now, I am sure you are about to ask how far was Raceway along after six
> years of production? Well, James north had it to a early beta stage in
> VB 6, but eventually chose to go to VB.NET. The VB.NET  engine was not
> very far along by the time I took it over.
> Should I use the VB 6 version to sped up production? No because VB 6 is
> now considered by most developers to be outdated, and in 2008 Microsoft
> is dropping support for VB 6 applications, and has already dropped
> support for DirectX 8 for VB 6.
> Should I continue with the VB.NET version? No because VB.NET doesn't
> have the proper support for force feedbackdevices that other languages do.
> As a result I have been building the RW engine from the ground up which
> takes allot of time, and work that most out here probably don't realise.
>
> william lomas wrote:
>> hi
>>
>> while i am not meaning to be rude here, shouldnt raceway be given
>> more development time.  we've been waiting four, five maybe six years
>> for that, it is getting long in the tooth. ok, money was promised,
>> monty i mean a year or so ago but i doubt to be fair we will see
>> raceway this year so there's another year added to the calendar
>>
>
>
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