oh there is a older version of race way? where could one get this? ----- Original Message ----- From: "Gary Whittington" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, March 23, 2007 4:05 PM Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
> Hi Tom > > AS an old owner of Raceway, that being two copies, I even wait longer if > the > game comes out with a net play feature. > > Crash > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, March 23, 2007 8:09 AM > Subject: [Audyssey] Raceway was Montezuma's Revenge > > >> Hi William, >> Yeah, I realise Raceway has been on the waiting list for an extremely >> long time. Do remember most of that is the fault of Raceway's previous >> owner. It has only been in my custity for a year, and for most of that >> year I have been hopping between three different game projects: STFC, >> Monty, and Raceway. >> You asked if I should give Raceway the highest priority here. It is a >> fair question that deserves a fair and honest answer. >> When I took over RW STFC was nearest to completion so I decided right >> off to finish that project before attending to the new projects.That was >> one less project i had to deal with once it was completed in December. >> Next, I looked over RW and Monty deciding which game to work on first. >> The reason I chose Monty was that in general arcade type games are much >> simpler to design and complete. I do hope to have Monty completed by >> this year which is my goal. >> Once Monty is done Raceway will be my soul consern. That allows me time >> to work on the >> game and get into very complex programming which will take more time and >> attention than did STFC or Monty. >> Bottom line I know Raceway is a much harder program to create than Monty >> or STFC ever was, and the physics engine alone would take a while to >> work on. If I chose to do Raceway first I would end up producing RW, but >> two other projects would still be shelved today with USA Games having >> nothing to show yet. >> I am certain no one here wants RW to be rushed in to a premature >> production release because >> most realise by doing so in order to speed up production I'd have to cut >> corners, spend less time on the game, etc just to make everyone happy to >> get it out right away. Then, the screaming would come because it isn't >> the game they were hoping for. I won't do that. When I do Raceway I want >> to devote my entire attention to it. >> Now, I am sure you are about to ask how far was Raceway along after six >> years of production? Well, James north had it to a early beta stage in >> VB 6, but eventually chose to go to VB.NET. The VB.NET engine was not >> very far along by the time I took it over. >> Should I use the VB 6 version to sped up production? No because VB 6 is >> now considered by most developers to be outdated, and in 2008 Microsoft >> is dropping support for VB 6 applications, and has already dropped >> support for DirectX 8 for VB 6. >> Should I continue with the VB.NET version? No because VB.NET doesn't >> have the proper support for force feedbackdevices that other languages >> do. >> As a result I have been building the RW engine from the ground up which >> takes allot of time, and work that most out here probably don't realise. >> >> william lomas wrote: >>> hi >>> >>> while i am not meaning to be rude here, shouldnt raceway be given >>> more development time. we've been waiting four, five maybe six years >>> for that, it is getting long in the tooth. ok, money was promised, >>> monty i mean a year or so ago but i doubt to be fair we will see >>> raceway this year so there's another year added to the calendar >>> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.