hi dannial i am downloading the game now i will give feedback on what i think mate ----- Original Message ----- From: "Daniel Miller" <[EMAIL PROTECTED]> To: <gamers@audyssey.org> Sent: Sunday, June 17, 2007 9:00 AM Subject: [Audyssey] New rhythm-action audio game. Need some testers to help with research project.
> Hello all. > I’ve just finished developing a prototype version of a Rhythm-Action audio > game that I am using as a research project for my graduation at the > University of Oregon. I learned of this mailing list from a kind person > on the audiogames.net forums. I have two versions of the game up and > running. I was wondering if anyone here would be wonderful enough to play > the games and answer a few short questions that will help me improve the > design. > > Here is the URL for the download page: > http://www.cs.uoregon.edu/~dmiller6/FingerDance/fd.html > > There are instructions on how to download and set up the game on this > site. You will need an unzipping tool to decompress the files. I > recommend WinZip or 7-Zip, but any tool that can handle .ZIP files should > work fine. This project was developed in JAVA, so it should work on just > about any platform. However, initial tests on MAC systems have been > problematic so it is only recommended that you download and play this game > on a Windows machine running Windows 2000 or any newer version. > > There are two versions of the game, FingerDance1 and FingerDance2. Each > version uses different cue sounds that will tell you when and how to play > along with the game’s song. Before you play, you can listen to a short > instructional description of the game. Also, the readme.txt file included > with in the zip file has more instructions and hints on how to play. > Also, it helps to have a good pair of headphones since the game makes use > of stereo to convey the cue sounds. Please note that these games are > still very early in development and serve as a testing environment so that > I can experiment with different play styles for these types of rhythmical > audio games. > > If anyone is interested, I would really appreciate some feed back by > having you respond to the following questions after playing the each > version of the game: > > Were the instructions helpful in teaching you how to play the games? > > How long did it take you to have a good understanding of how to play each > version of the game? > > Which version, FingerDance1 or FingerDance2, was easier to play and why? > > If you played each game more than once, what was your score the first time > you played it and what was your score the last time you played it? The > score will be spoken at the end of the game in terms of a ranking. For > example, you score could be terrible, pretty good, very good, or > incredible. > > Were the games fun and/or interesting? > > Do you think that the gameplay ideas presented by FingerDance could be > used to make a fun Rhythm-Action audio game that you would like to play? > > If you could, how would you improve these games? > > Any responses would be much appreciated. I’m currently writing up a > research paper that is going to be submitted to the ASSETS conference on > accessible software development in October. I’ve had some people test the > game but none of them were true audio gamers, so your feed back would be > extremely helpful! > > You can respond to me by email at dmiller6[at]uoregon.edu > > Thanks > -Daniel Haukenes Miller > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.