Theres a game out like that called BOTs, and it's text based, but I never 
really tried it cuz of the stupid capcta, don't know i it's still alive. 
google it if you're interested
----- Original Message ----- 
From: "Shadow Dragon" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, August 07, 2007 2:49 PM
Subject: Re: [Audyssey] game idea:Battle Bot match


> Definitely an interesting concept. Reminds me a bit of Rock 'em Sock 'em
> Robots. Maybe if you defeat your opponent you could take parts from their
> bot to add to your own? Also there could be a single player mode for 
> gaining
> better parts and weapons and models for your bot, there could be several
> base bots and a practice mode to get a little practice in before you start
> multiplaying.
> ----- Original Message ----- 
> From: "Robert Montowski" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, August 07, 2007 10:17 AM
> Subject: [Audyssey] game idea:Battle Bot match
>
>
>> Let me say up front I am not a great programmer.
>> but I have this Idea I may work on.
>> It would be a play by mail game.
>> Each player would design a fighting battle bot to play against an
>> opponents battle bot.
>> Each player would design the bot and then program the bot.
>> The game would be based on a certain amount of money to buy the
>> parts...defensive and offensive.
>> when the bot was fully designed..and it would be designed for a specific
>> play field.
>> you would click on save and a text file would be generated that you can
>> cut and paste into an email to your opponent.
>> He would then load in his bot..and the text file you sent..and click 
>> begin
>> match.
>> a SAPI voice would then call off the battle to you.
>> there would be appropiate sounds for the battle.
>>
>> you would not be able to change the bot during the match.
>> you would be stricly an observer.
>> If the programming is done right..both people should hear the same exact
>> battle on their own computer.
>> The outcome should be the same on each system.
>> the text file would be encoded so no cheating would be permitted.
>> No IP address would be needed...as the only internet you need is the 
>> EMail
>> your opponent will send you.
>> an editor would be provided to create the playfields.
>> things like  power up pads to recharge the bot, obstacles like walls to
>> block shots,
>> maybe some offensive and defensive weapons laying on the playfield to
>> pickup?
>>
>> this is the basics I have hashed out so far..
>> any ideas on this from the gaming gallery?
>> Robert
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>
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